[−][src]Trait gstreamer_editing_services::ClipExt
Required methods
fn add_asset<P: IsA<Asset>>(&self, asset: &P) -> Result<TrackElement, BoolError>
Extracts a TrackElement
from an asset and adds it to the clip.
This can be used to add effects that derive from the asset to the
clip, but this method is not intended to be used to create the core
elements of the clip.
asset
An asset with GES_TYPE_TRACK_ELEMENT
as its
Asset:extractable-type
Returns
The newly created element, or
None
if an error occurred.
fn add_child_to_track<P: IsA<TrackElement>, Q: IsA<Track>>(
&self,
child: &P,
track: &Q
) -> Result<TrackElement, Error>
&self,
child: &P,
track: &Q
) -> Result<TrackElement, Error>
Adds the track element child of the clip to a specific track.
If the given child is already in another track, this will create a copy of the child, add it to the clip, and add this copy to the track.
You should only call this whilst a clip is part of a Timeline
, and
for tracks that are in the same timeline.
This method is an alternative to using the
Timeline::select-tracks-for-object
signal, but can be used to
complement it when, say, you wish to copy a clip's children from one
track into a new one.
When the child is a core child, it must be added to a track that does not already contain another core child of the same clip. If it is not a core child (an additional effect), then it must be added to a track that already contains one of the core children of the same clip.
This method can also fail if the adding the track element to the track
would break a configuration rule of the corresponding Timeline
,
such as causing three sources to overlap at a single time, or causing
a source to completely overlap another in the same track.
Feature: v1_18
child
A child of self
track
The track to add child
to
Returns
The element that was added to track
, either
child
or a copy of child, or None
if the element could not be added.
fn add_top_effect<P: IsA<BaseEffect>>(
&self,
effect: &P,
index: i32
) -> Result<(), Error>
&self,
effect: &P,
index: i32
) -> Result<(), Error>
Add a top effect to a clip at the given index.
Unlike using GESContainerExt::add
, this allows you to set the index
in advance. It will also check that no error occurred during the track
selection for the effect.
Note, only subclasses of ClipClass
that have
GES_CLIP_CLASS_CAN_ADD_EFFECTS
set to true
(such as SourceClip
and BaseEffectClip
) can have additional top effects added.
Note, if the effect is a time effect, this may be refused if the clip would not be able to adapt itself once the effect is added.
Feature: v1_18
effect
A top effect to add
index
The index to add effect
at, or -1 to add at the highest
Returns
true
if effect
was successfully added to self
at index
.
fn find_track_element<P: IsA<Track>>(
&self,
track: Option<&P>,
type_: Type
) -> Option<TrackElement>
&self,
track: Option<&P>,
type_: Type
) -> Option<TrackElement>
Finds an element controlled by the clip. If track
is given,
then only the track elements in track
are searched for. If type_
is
given, then this function searches for a track element of the given
type_
.
Note, if multiple track elements in the clip match the given criteria,
this will return the element amongst them with the highest
TimelineElement:priority
(numerically, the smallest). See
ClipExt::find_track_elements
if you wish to find all such elements.
track
The track to search in, or None
to search in
all tracks
type_
The type of track element to search for, or G_TYPE_NONE
to
match any type
Returns
The element controlled by
self
, in track
, and of the given type_
, or None
if no such element
could be found.
fn find_track_elements<P: IsA<Track>>(
&self,
track: Option<&P>,
track_type: TrackType,
type_: Type
) -> Vec<TrackElement>
&self,
track: Option<&P>,
track_type: TrackType,
type_: Type
) -> Vec<TrackElement>
Finds the TrackElement
-s controlled by the clip that match the
given criteria. If track
is given as None
and track_type
is given as
TrackType::Unknown
, then the search will match all elements in any
track, including those with no track, and of any
TrackElement:track-type
. Otherwise, if track
is not None
, but
track_type
is TrackType::Unknown
, then only the track elements in
track
are searched for. Otherwise, if track_type
is not
TrackType::Unknown
, but track
is None
, then only the track
elements whose TrackElement:track-type
matches track_type
are
searched for. Otherwise, when both are given, the track elements that
match either criteria are searched for. Therefore, if you wish to
only find elements in a specific track, you should give the track as
track
, but you should not give the track's Track:track-type
as
track_type
because this would also select elements from other tracks
of the same type.
You may also give type_
to further restrict the search to track
elements of the given type_
.
track
The track to search in, or None
to search in
all tracks
track_type
The track-type of the track element to search for, or
TrackType::Unknown
to match any track type
type_
The type of track element to search for, or G_TYPE_NONE
to
match any type
Returns
A list of all
the TrackElement
-s controlled by self
, in track
or of the given
track_type
, and of the given type_
.
fn get_duration_limit(&self) -> ClockTime
fn get_internal_time_from_timeline_time<P: IsA<TrackElement>>(
&self,
child: &P,
timeline_time: ClockTime
) -> Result<ClockTime, Error>
&self,
child: &P,
timeline_time: ClockTime
) -> Result<ClockTime, Error>
Convert the timeline time to an internal source time of the child.
This will take any time effects placed on the clip into account (see
BaseEffect
for what time effects are supported, and how to
declare them in GES).
When timeline_time
is above the TimelineElement:start
of self
,
this will return the internal time at which the content that appears at
timeline_time
in the output of the timeline is created in child
. For
example, if timeline_time
corresponds to the current seek position,
this would let you know which part of a media file is being read.
This will be done assuming the clip has an indefinite end, so the
internal time may be beyond the current out-point of the child, or even
its TimelineElement:max-duration
.
If, instead, timeline_time
is below the current
TimelineElement:start
of self
, this will return what you would
need to set the TimelineElement:in-point
of child
to if you set
the TimelineElement:start
of self
to timeline_time
and wanted
to keep the content of child
currently found at the current
TimelineElement:start
of self
at the same timeline position. If
this would be negative, the conversion fails. This is useful for
determining what TimelineElement:in-point
would result from a
EditMode::Trim
to timeline_time
.
Note that whilst a clip has no time effects, this second return is
equivalent to finding the internal time at which the content that
appears at timeline_time
in the timeline can be found in child
if it
had indefinite extent in both directions. However, with non-linear time
effects this second return will be more distinct.
In either case, the returned time would be appropriate to use for the
TimelineElement:in-point
or TimelineElement:max-duration
of the
child.
See ClipExt::get_timeline_time_from_internal_time
, which performs the
reverse.
Feature: v1_18
child
An TrackElement:active
child of self
with a
TrackElement:track
timeline_time
A time in the timeline time coordinates
Returns
The time in the internal coordinates of child
corresponding
to timeline_time
, or GST_CLOCK_TIME_NONE
if the conversion could not
be performed.
fn get_layer(&self) -> Option<Layer>
fn get_supported_formats(&self) -> TrackType
fn get_timeline_time_from_internal_time<P: IsA<TrackElement>>(
&self,
child: &P,
internal_time: ClockTime
) -> Result<ClockTime, Error>
&self,
child: &P,
internal_time: ClockTime
) -> Result<ClockTime, Error>
Convert the internal source time from the child to a timeline time.
This will take any time effects placed on the clip into account (see
BaseEffect
for what time effects are supported, and how to
declare them in GES).
When internal_time
is above the TimelineElement:in-point
of
child
, this will return the timeline time at which the internal
content found at internal_time
appears in the output of the timeline's
track. For example, this would let you know where in the timeline a
particular scene in a media file would appear.
This will be done assuming the clip has an indefinite end, so the
timeline time may be beyond the end of the clip, or even breaking its
Clip:duration-limit
.
If, instead, internal_time
is below the current
TimelineElement:in-point
of child
, this will return what you would
need to set the TimelineElement:start
of self
to if you set the
TimelineElement:in-point
of child
to internal_time
and wanted to
keep the content of child
currently found at the current
TimelineElement:start
of self
at the same timeline position. If
this would be negative, the conversion fails. This is useful for
determining what position to use in a EditMode::Trim
if you wish
to trim to a specific point in the internal content, such as a
particular scene in a media file.
Note that whilst a clip has no time effects, this second return is
equivalent to finding the timeline time at which the content of child
at internal_time
would be found in the timeline if it had indefinite
extent in both directions. However, with non-linear time effects this
second return will be more distinct.
In either case, the returned time would be appropriate to use in
TimelineElementExt::edit
for EditMode::Trim
, and similar, if
you wish to use a particular internal point as a reference. For
example, you could choose to end a clip at a certain internal
'out-point', similar to the TimelineElement:in-point
, by
translating the desired end time into the timeline coordinates, and
using this position to trim the end of a clip.
See ClipExt::get_internal_time_from_timeline_time
, which performs the
reverse, or ClipExt::get_timeline_time_from_source_frame
which does
the same conversion, but using frame numbers.
Feature: v1_18
child
An TrackElement:active
child of self
with a
TrackElement:track
internal_time
A time in the internal time coordinates of child
Returns
The time in the timeline coordinates corresponding to
internal_time
, or GST_CLOCK_TIME_NONE
if the conversion could not be
performed.
fn get_timeline_time_from_source_frame(
&self,
frame_number: FrameNumber
) -> Result<ClockTime, Error>
&self,
frame_number: FrameNumber
) -> Result<ClockTime, Error>
Convert the source frame number to a timeline time. This acts the same
as ClipExt::get_timeline_time_from_internal_time
using the core
children of the clip and using the frame number to specify the internal
position, rather than a timestamp.
The returned timeline time can be used to seek or edit to a specific frame.
Note that you can get the frame timestamp of a particular clip asset
with ClipAsset::get_frame_time
.
Feature: v1_18
frame_number
The frame number to get the corresponding timestamp of in the timeline coordinates
Returns
The timestamp corresponding to frame_number
in the core
children of self
, in the timeline coordinates, or GST_CLOCK_TIME_NONE
if the conversion could not be performed.
fn get_top_effect_index<P: IsA<BaseEffect>>(&self, effect: &P) -> i32
Gets the internal index of an effect in the clip. The index of effects
in a clip will run from 0 to n-1, where n is the total number of
effects. If two effects share the same TrackElement:track
, the
effect with the numerically lower index will be applied to the source
data after the other effect, i.e. output data will always flow from
a higher index effect to a lower index effect.
effect
The effect we want to get the index of
Returns
The index of effect
in self
, or -1 if something went wrong.
fn get_top_effect_position<P: IsA<BaseEffect>>(&self, effect: &P) -> i32
fn get_top_effects(&self) -> Vec<TrackElement>
Gets the BaseEffect
-s that have been added to the clip. The
returned list is ordered by their internal index in the clip. See
ClipExt::get_top_effect_index
.
Returns
A list of all
BaseEffect
-s that have been added to self
.
fn move_to_layer<P: IsA<Layer>>(&self, layer: &P) -> Result<(), BoolError>
See ClipExt::move_to_layer_full
, which also gives an error.
layer
The new layer
Returns
true
if self
was successfully moved to layer
.
fn move_to_layer_full<P: IsA<Layer>>(&self, layer: &P) -> Result<(), Error>
Moves a clip to a new layer. If the clip already exists in a layer, it is first removed from its current layer before being added to the new layer.
Feature: v1_18
layer
The new layer
Returns
true
if self
was successfully moved to layer
.
fn remove_top_effect<P: IsA<BaseEffect>>(&self, effect: &P) -> Result<(), Error>
Remove a top effect from the clip.
Note, if the effect is a time effect, this may be refused if the clip would not be able to adapt itself once the effect is removed.
Feature: v1_18
effect
The top effect to remove
Returns
true
if effect
was successfully added to self
at index
.
fn set_supported_formats(&self, supportedformats: TrackType)
Sets the Clip:supported-formats
of the clip. This should normally
only be called by subclasses, which should be responsible for updating
its value, rather than the user.
supportedformats
The TrackType
-s supported by self
fn set_top_effect_index<P: IsA<BaseEffect>>(
&self,
effect: &P,
newindex: u32
) -> Result<(), BoolError>
&self,
effect: &P,
newindex: u32
) -> Result<(), BoolError>
See ClipExt::set_top_effect_index_full
, which also gives an error.
effect
An effect within self
to move
newindex
The index for effect
in self
Returns
true
if effect
was successfully moved to newindex
.
fn set_top_effect_index_full<P: IsA<BaseEffect>>(
&self,
effect: &P,
newindex: u32
) -> Result<(), Error>
&self,
effect: &P,
newindex: u32
) -> Result<(), Error>
Set the index of an effect within the clip. See
ClipExt::get_top_effect_index
. The new index must be an existing
index of the clip. The effect is moved to the new index, and the other
effects may be shifted in index accordingly to otherwise maintain the
ordering.
Feature: v1_18
effect
An effect within self
to move
newindex
The index for effect
in self
Returns
true
if effect
was successfully moved to newindex
.
fn set_top_effect_priority<P: IsA<BaseEffect>>(
&self,
effect: &P,
newpriority: u32
) -> Result<(), BoolError>
&self,
effect: &P,
newpriority: u32
) -> Result<(), BoolError>
fn split(&self, position: u64) -> Result<Clip, BoolError>
See ClipExt::split_full
, which also gives an error.
position
The timeline position at which to perform the split
Returns
The newly created clip resulting
from the splitting self
, or None
if self
can't be split.
fn split_full(&self, position: u64) -> Result<Option<Clip>, Error>
Splits a clip at the given timeline position into two clips. The clip
must already have a Clip:layer
.
The original clip's TimelineElement:duration
is reduced such that
its end point matches the split position. Then a new clip is created in
the same layer, whose TimelineElement:start
matches the split
position and TimelineElement:duration
will be set such that its end
point matches the old end point of the original clip. Thus, the two
clips together will occupy the same positions in the timeline as the
original clip did.
The children of the new clip will be new copies of the original clip's children, so it will share the same sources and use the same operations.
The new clip will also have its TimelineElement:in-point
set so
that any internal data will appear in the timeline at the same time.
Thus, when the timeline is played, the playback of data should
appear the same. This may be complicated by any additional
Effect
-s that have been placed on the original clip that depend on
the playback time or change the data consumption rate of sources. This
method will attempt to translate these effects such that the playback
appears the same. In such complex situations, you may get a better
result if you place the clip in a separate sub Project
, which only
contains this clip (and its effects), and in the original layer
create two neighbouring UriClip
-s that reference this sub-project,
but at a different TimelineElement:in-point
.
Feature: v1_18
position
The timeline position at which to perform the split, between the start and end of the clip
Returns
The newly created clip resulting
from the splitting self
, or None
if self
can't be split.
fn connect_property_duration_limit_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_layer_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_supported_formats_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
Implementors
impl<O: IsA<Clip>> ClipExt for O
[src]
fn add_asset<P: IsA<Asset>>(&self, asset: &P) -> Result<TrackElement, BoolError>
[src]
fn add_child_to_track<P: IsA<TrackElement>, Q: IsA<Track>>(
&self,
child: &P,
track: &Q
) -> Result<TrackElement, Error>
[src]
&self,
child: &P,
track: &Q
) -> Result<TrackElement, Error>
fn add_top_effect<P: IsA<BaseEffect>>(
&self,
effect: &P,
index: i32
) -> Result<(), Error>
[src]
&self,
effect: &P,
index: i32
) -> Result<(), Error>
fn find_track_element<P: IsA<Track>>(
&self,
track: Option<&P>,
type_: Type
) -> Option<TrackElement>
[src]
&self,
track: Option<&P>,
type_: Type
) -> Option<TrackElement>
fn find_track_elements<P: IsA<Track>>(
&self,
track: Option<&P>,
track_type: TrackType,
type_: Type
) -> Vec<TrackElement>
[src]
&self,
track: Option<&P>,
track_type: TrackType,
type_: Type
) -> Vec<TrackElement>
fn get_duration_limit(&self) -> ClockTime
[src]
fn get_internal_time_from_timeline_time<P: IsA<TrackElement>>(
&self,
child: &P,
timeline_time: ClockTime
) -> Result<ClockTime, Error>
[src]
&self,
child: &P,
timeline_time: ClockTime
) -> Result<ClockTime, Error>
fn get_layer(&self) -> Option<Layer>
[src]
fn get_supported_formats(&self) -> TrackType
[src]
fn get_timeline_time_from_internal_time<P: IsA<TrackElement>>(
&self,
child: &P,
internal_time: ClockTime
) -> Result<ClockTime, Error>
[src]
&self,
child: &P,
internal_time: ClockTime
) -> Result<ClockTime, Error>
fn get_timeline_time_from_source_frame(
&self,
frame_number: FrameNumber
) -> Result<ClockTime, Error>
[src]
&self,
frame_number: FrameNumber
) -> Result<ClockTime, Error>
fn get_top_effect_index<P: IsA<BaseEffect>>(&self, effect: &P) -> i32
[src]
fn get_top_effect_position<P: IsA<BaseEffect>>(&self, effect: &P) -> i32
[src]
fn get_top_effects(&self) -> Vec<TrackElement>
[src]
fn move_to_layer<P: IsA<Layer>>(&self, layer: &P) -> Result<(), BoolError>
[src]
fn move_to_layer_full<P: IsA<Layer>>(&self, layer: &P) -> Result<(), Error>
[src]
fn remove_top_effect<P: IsA<BaseEffect>>(&self, effect: &P) -> Result<(), Error>
[src]
fn set_supported_formats(&self, supportedformats: TrackType)
[src]
fn set_top_effect_index<P: IsA<BaseEffect>>(
&self,
effect: &P,
newindex: u32
) -> Result<(), BoolError>
[src]
&self,
effect: &P,
newindex: u32
) -> Result<(), BoolError>
fn set_top_effect_index_full<P: IsA<BaseEffect>>(
&self,
effect: &P,
newindex: u32
) -> Result<(), Error>
[src]
&self,
effect: &P,
newindex: u32
) -> Result<(), Error>
fn set_top_effect_priority<P: IsA<BaseEffect>>(
&self,
effect: &P,
newpriority: u32
) -> Result<(), BoolError>
[src]
&self,
effect: &P,
newpriority: u32
) -> Result<(), BoolError>
fn split(&self, position: u64) -> Result<Clip, BoolError>
[src]
fn split_full(&self, position: u64) -> Result<Option<Clip>, Error>
[src]
fn connect_property_duration_limit_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_layer_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_supported_formats_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId