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// This file was generated by gir (https://github.com/gtk-rs/gir) // from gir-files (https://github.com/gtk-rs/gir-files) // DO NOT EDIT use ges_sys; use glib; use glib::object::Cast; use glib::object::IsA; use glib::signal::connect_raw; use glib::signal::SignalHandlerId; use glib::translate::*; use glib_sys; use gst; use std::boxed::Box as Box_; use std::mem::transmute; use std::ptr; use Asset; #[cfg(any(feature = "v1_18", feature = "dox"))] use Clip; use Extractable; #[cfg(any(feature = "v1_18", feature = "dox"))] use FrameNumber; use Group; use Layer; use TimelineElement; use Track; use TrackElement; glib_wrapper! { /// `Timeline` is the central object for any multimedia timeline. /// /// A timeline is composed of a set of `Track`-s and a set of /// `Layer`-s, which are added to the timeline using /// `TimelineExt::add_track` and `TimelineExt::append_layer`, respectively. /// /// The contained tracks define the supported types of the timeline /// and provide the media output. Essentially, each track provides an /// additional source `gst::Pad`. /// /// Most usage of a timeline will likely only need a single `AudioTrack` /// and/or a single `VideoTrack`. You can create such a timeline with /// `Timeline::new_audio_video`. After this, you are unlikely to need to /// work with the tracks directly. /// /// A timeline's layers contain `Clip`-s, which in turn control the /// creation of `TrackElement`-s, which are added to the timeline's /// tracks. See `Timeline::select-tracks-for-object` if you wish to have /// more control over which track a clip's elements are added to. /// /// The layers are ordered, with higher priority layers having their /// content prioritised in the tracks. This ordering can be changed using /// `TimelineExt::move_layer`. /// /// ## Editing /// /// See `TimelineElement` for the various ways the elements of a timeline /// can be edited. /// /// If you change the timing or ordering of a timeline's /// `TimelineElement`-s, then these changes will not actually be taken /// into account in the output of the timeline's tracks until the /// `TimelineExt::commit` method is called. This allows you to move its /// elements around, say, in response to an end user's mouse dragging, with /// little expense before finalising their effect on the produced data. /// /// ## Overlaps and Auto-Transitions /// /// There are certain restrictions placed on how `Source`-s may overlap /// in a `Track` that belongs to a timeline. These will be enforced by /// GES, so the user will not need to keep track of them, but they should /// be aware that certain edits will be refused as a result if the overlap /// rules would be broken. /// /// Consider two `Source`-s, `A` and `B`, with start times `startA` and /// `startB`, and end times `endA` and `endB`, respectively. The start /// time refers to their `TimelineElement:start`, and the end time is /// their `TimelineElement:start` + `TimelineElement:duration`. These /// two sources *overlap* if: /// /// + they share the same `TrackElement:track` (non `None`), which belongs /// to the timeline; /// + they share the same `GES_TIMELINE_ELEMENT_LAYER_PRIORITY`; and /// + `startA < endB` and `startB < endA `. /// /// Note that when `startA = endB` or `startB = endA` then the two sources /// will *touch* at their edges, but are not considered overlapping. /// /// If, in addition, `startA < startB < endA`, then we can say that the /// end of `A` overlaps the start of `B`. /// /// If, instead, `startA <= startB` and `endA >= endB`, then we can say /// that `A` fully overlaps `B`. /// /// The overlap rules for a timeline are that: /// /// 1. One source cannot fully overlap another source. /// 2. A source can only overlap the end of up to one other source at its /// start. /// 3. A source can only overlap the start of up to one other source at its /// end. /// /// The last two rules combined essentially mean that at any given timeline /// position, only up to two `Source`-s may overlap at that position. So /// triple or more overlaps are not allowed. /// /// If you switch on `Timeline:auto-transition`, then at any moment when /// the end of one source (the first source) overlaps the start of another /// (the second source), a `TransitionClip` will be automatically created /// for the pair in the same layer and it will cover their overlap. If the /// two elements are edited in a way such that the end of the first source /// no longer overlaps the start of the second, the transition will be /// automatically removed from the timeline. However, if the two sources /// still overlap at the same edges after the edit, then the same /// transition object will be kept, but with its timing and layer adjusted /// accordingly. /// /// ## Saving /// /// To save/load a timeline, you can use the `TimelineExt::load_from_uri` /// and `TimelineExt::save_to_uri` methods that use the default format. /// /// ## Playing /// /// A timeline is a `gst::Bin` with a source `gst::Pad` for each of its /// tracks, which you can fetch with `TimelineExt::get_pad_for_track`. You /// will likely want to link these to some compatible sink `gst::Element`-s to /// be able to play or capture the content of the timeline. /// /// You can use a `Pipeline` to easily preview/play the timeline's /// content, or render it to a file. /// /// # Implements /// /// [`TimelineExt`](trait.TimelineExt.html), [`gst::ElementExt`](../gst/trait.ElementExt.html), [`gst::ObjectExt`](../gst/trait.ObjectExt.html), [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html), [`ExtractableExt`](trait.ExtractableExt.html) pub struct Timeline(Object<ges_sys::GESTimeline, ges_sys::GESTimelineClass, TimelineClass>) @extends gst::Element, gst::Object, @implements Extractable; match fn { get_type => || ges_sys::ges_timeline_get_type(), } } impl Timeline { /// Creates a new empty timeline. /// /// # Returns /// /// The new timeline. pub fn new() -> Timeline { assert_initialized_main_thread!(); unsafe { from_glib_none(ges_sys::ges_timeline_new()) } } /// Creates a new timeline containing a single `AudioTrack` and a /// single `VideoTrack`. /// /// # Returns /// /// The new timeline, or `None` if the tracks /// could not be created and added. pub fn new_audio_video() -> Timeline { assert_initialized_main_thread!(); unsafe { from_glib_none(ges_sys::ges_timeline_new_audio_video()) } } pub fn from_uri(uri: &str) -> Result<Option<Timeline>, glib::Error> { assert_initialized_main_thread!(); unsafe { let mut error = ptr::null_mut(); let ret = ges_sys::ges_timeline_new_from_uri(uri.to_glib_none().0, &mut error); if error.is_null() { Ok(from_glib_none(ret)) } else { Err(from_glib_full(error)) } } } } impl Default for Timeline { fn default() -> Self { Self::new() } } pub const NONE_TIMELINE: Option<&Timeline> = None; /// Trait containing all `Timeline` methods. /// /// # Implementors /// /// [`Timeline`](struct.Timeline.html) pub trait TimelineExt: 'static { /// Add a layer to the timeline. /// /// If the layer contains `Clip`-s, then this may trigger the creation of /// their core track element children for the timeline's tracks, and the /// placement of the clip's children in the tracks of the timeline using /// `Timeline::select-tracks-for-object`. Some errors may occur if this /// would break one of the configuration rules of the timeline in one of /// its tracks. In such cases, some track elements would fail to be added /// to their tracks, but this method would still return `true`. As such, it /// is advised that you only add clips to layers that already part of a /// timeline. In such situations, `LayerExt::add_clip` is able to fail if /// adding the clip would cause such an error. /// /// # Deprecated since 1.18 /// /// This method requires you to ensure the layer's /// `Layer:priority` will be unique to the timeline. Use /// `TimelineExt::append_layer` and `TimelineExt::move_layer` instead. /// ## `layer` /// The layer to add /// /// # Returns /// /// `true` if `layer` was properly added. #[cfg_attr(feature = "v1_18", deprecated)] fn add_layer<P: IsA<Layer>>(&self, layer: &P) -> Result<(), glib::error::BoolError>; /// Add a track to the timeline. /// /// If the timeline already contains clips, then this may trigger the /// creation of their core track element children for the track, and the /// placement of the clip's children in the track of the timeline using /// `Timeline::select-tracks-for-object`. Some errors may occur if this /// would break one of the configuration rules for the timeline in the /// track. In such cases, some track elements would fail to be added to the /// track, but this method would still return `true`. As such, it is advised /// that you avoid adding tracks to timelines that already contain clips. /// ## `track` /// The track to add /// /// # Returns /// /// `true` if `track` was properly added. fn add_track<P: IsA<Track>>(&self, track: &P) -> Result<(), glib::error::BoolError>; /// Append a newly created layer to the timeline. The layer will /// be added at the lowest `Layer:priority` (numerically, the highest). /// /// # Returns /// /// The newly created layer. fn append_layer(&self) -> Layer; /// Commit all the pending changes of the clips contained in the /// timeline. /// /// When changes happen in a timeline, they are not immediately executed /// internally, in a way that effects the output data of the timeline. You /// should call this method when you are done with a set of changes and you /// want them to be executed. /// /// Any pending changes will be executed in the backend. The /// `Timeline::commited` signal will be emitted once this has completed. /// You should not try to change the state of the timeline, seek it or add /// tracks to it before receiving this signal. You can use /// `TimelineExt::commit_sync` if you do not want to perform other tasks in /// the mean time. /// /// Note that all the pending changes will automatically be executed when /// the timeline goes from `gst::State::Ready` to `gst::State::Paused`, which is /// usually triggered by a corresponding state changes in a containing /// `Pipeline`. /// /// # Returns /// /// `true` if pending changes were committed, or `false` if nothing /// needed to be committed. fn commit(&self) -> bool; /// Commit all the pending changes of the clips contained in the /// timeline and wait for the changes to complete. /// /// See `TimelineExt::commit`. /// /// # Returns /// /// `true` if pending changes were committed, or `false` if nothing /// needed to be committed. fn commit_sync(&self) -> bool; /// Gets `Timeline:auto-transition` for the timeline. /// /// # Returns /// /// The auto-transition of `self_`. fn get_auto_transition(&self) -> bool; /// Get the current `Timeline:duration` of the timeline /// /// # Returns /// /// The current duration of `self`. fn get_duration(&self) -> gst::ClockTime; /// Gets the element contained in the timeline with the given name. /// ## `name` /// The name of the element to find /// /// # Returns /// /// The timeline element in `self` /// with the given `name`, or `None` if it was not found. fn get_element(&self, name: &str) -> Option<TimelineElement>; /// This method allows you to convert a timeline `gst::ClockTime` into its /// corresponding `FrameNumber` in the timeline's output. /// /// Feature: `v1_18` /// /// ## `timestamp` /// The timestamp to get the corresponding frame number of /// /// # Returns /// /// The frame number `timestamp` corresponds to. #[cfg(any(feature = "v1_18", feature = "dox"))] fn get_frame_at(&self, timestamp: gst::ClockTime) -> FrameNumber; /// This method allows you to convert a timeline output frame number into a /// timeline `gst::ClockTime`. For example, this time could be used to seek to a /// particular frame in the timeline's output, or as the edit position for /// an element within the timeline. /// /// Feature: `v1_18` /// /// ## `frame_number` /// The frame number to get the corresponding timestamp of in the /// timeline coordinates /// /// # Returns /// /// The timestamp corresponding to `frame_number` in the output of `self`. #[cfg(any(feature = "v1_18", feature = "dox"))] fn get_frame_time(&self, frame_number: FrameNumber) -> gst::ClockTime; /// Get the list of `Group`-s present in the timeline. /// /// # Returns /// /// The list of /// groups that contain clips present in `self`'s layers. /// Must not be changed. fn get_groups(&self) -> Vec<Group>; /// Retrieve the layer whose index in the timeline matches the given /// priority. /// ## `priority` /// The priority/index of the layer to find /// /// # Returns /// /// The layer with the given /// `priority`, or `None` if none was found. /// /// Since 1.6 fn get_layer(&self, priority: u32) -> Option<Layer>; /// Get the list of `Layer`-s present in the timeline. /// /// # Returns /// /// The list of /// layers present in `self` sorted by priority. fn get_layers(&self) -> Vec<Layer>; /// Search for the `gst::Pad` corresponding to the given timeline's track. /// You can link to this pad to receive the output data of the given track. /// ## `track` /// A track /// /// # Returns /// /// The pad corresponding to `track`, /// or `None` if there is an error. fn get_pad_for_track<P: IsA<Track>>(&self, track: &P) -> Option<gst::Pad>; /// Gets the `Timeline:snapping-distance` for the timeline. /// /// # Returns /// /// The snapping distance (in nanoseconds) of `self`. fn get_snapping_distance(&self) -> gst::ClockTime; /// Search for the `Track` corresponding to the given timeline's pad. /// ## `pad` /// A pad /// /// # Returns /// /// The track corresponding to `pad`, /// or `None` if there is an error. fn get_track_for_pad<P: IsA<gst::Pad>>(&self, pad: &P) -> Option<Track>; /// Get the list of `Track`-s used by the timeline. /// /// # Returns /// /// The list of tracks /// used by `self`. fn get_tracks(&self) -> Vec<Track>; /// Check whether the timeline is empty or not. /// /// # Returns /// /// `true` if `self` is empty. fn is_empty(&self) -> bool; /// Loads the contents of URI into the timeline. /// ## `uri` /// The URI to load from /// /// # Returns /// /// `true` if the timeline was loaded successfully from `uri`. fn load_from_uri(&self, uri: &str) -> Result<(), glib::Error>; /// Moves a layer within the timeline to the index given by /// `new_layer_priority`. /// An index of 0 corresponds to the layer with the highest priority in a /// timeline. If `new_layer_priority` is greater than the number of layers /// present in the timeline, it will become the lowest priority layer. /// /// Feature: `v1_16` /// /// ## `layer` /// A layer within `self`, whose priority should be changed /// ## `new_layer_priority` /// The new index for `layer` #[cfg(any(feature = "v1_16", feature = "dox"))] fn move_layer<P: IsA<Layer>>( &self, layer: &P, new_layer_priority: u32, ) -> Result<(), glib::error::BoolError>; /// Paste an element inside the timeline. `element` **must** be the return of /// `TimelineElementExt::copy` with `deep=TRUE`, /// and it should not be changed before pasting. `element` itself is not /// placed in the timeline, instead a new element is created, alike to the /// originally copied element. Note that the originally copied element must /// also lie within `self`, at both the point of copying and pasting. /// /// Pasting may fail if it would place the timeline in an unsupported /// configuration. /// /// After calling this function `element` should not be used. In particular, /// `element` can **not** be pasted again. Instead, you can copy the /// returned element and paste that copy (although, this is only possible /// if the paste was successful). /// /// See also `TimelineElementExt::paste`. /// ## `element` /// The element to paste /// ## `position` /// The position in the timeline `element` should be pasted to, /// i.e. the `TimelineElement:start` value for the pasted element. /// ## `layer_priority` /// The layer into which the element should be pasted. /// -1 means paste to the same layer from which `element` has been copied from /// /// # Returns /// /// The newly created element, or /// `None` if pasting fails. fn paste_element<P: IsA<TimelineElement>>( &self, element: &P, position: gst::ClockTime, layer_priority: i32, ) -> Option<TimelineElement>; /// Removes a layer from the timeline. /// ## `layer` /// The layer to remove /// /// # Returns /// /// `true` if `layer` was properly removed. fn remove_layer<P: IsA<Layer>>(&self, layer: &P) -> Result<(), glib::error::BoolError>; /// Remove a track from the timeline. /// ## `track` /// The track to remove /// /// # Returns /// /// `true` if `track` was properly removed. fn remove_track<P: IsA<Track>>(&self, track: &P) -> Result<(), glib::error::BoolError>; /// Saves the timeline to the given location. If `formatter_asset` is `None`, /// the method will attempt to save in the same format the timeline was /// loaded from, before defaulting to the formatter with highest rank. /// ## `uri` /// The location to save to /// ## `formatter_asset` /// The formatter asset to use, or `None` /// ## `overwrite` /// `true` to overwrite file if it exists /// /// # Returns /// /// `true` if `self` was successfully saved to `uri`. fn save_to_uri<P: IsA<Asset>>( &self, uri: &str, formatter_asset: Option<&P>, overwrite: bool, ) -> Result<(), glib::Error>; /// Sets `Timeline:auto-transition` for the timeline. This will also set /// the corresponding `Layer:auto-transition` for all of the timeline's /// layers to the same value. See `LayerExt::set_auto_transition` if you /// wish to set the layer's `Layer:auto-transition` individually. /// ## `auto_transition` /// Whether transitions should be automatically added /// to `self`'s layers fn set_auto_transition(&self, auto_transition: bool); /// Sets `Timeline:snapping-distance` for the timeline. This new value /// will only effect future snappings and will not be used to snap the /// current element positions within the timeline. /// ## `snapping_distance` /// The snapping distance to use (in nanoseconds) fn set_snapping_distance(&self, snapping_distance: gst::ClockTime); /// This signal will be emitted once the changes initiated by /// `TimelineExt::commit` have been executed in the backend. Use /// `TimelineExt::commit_sync` if you do not want to have to connect /// to this signal. fn connect_commited<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId; /// Will be emitted after the group is added to to the timeline. This can /// happen when grouping with `ges_container_group`, or by adding /// containers to a newly created group. /// /// Note that this should not be emitted whilst a timeline is being /// loaded from its `Project` asset. You should connect to the /// project's `Project::loaded` signal if you want to know which groups /// were created for the timeline. /// ## `group` /// The group that was added to `timeline` fn connect_group_added<F: Fn(&Self, &Group) + 'static>(&self, f: F) -> SignalHandlerId; //fn connect_group_removed<Unsupported or ignored types>(&self, f: F) -> SignalHandlerId; /// Will be emitted after the layer is added to the timeline. /// /// Note that this should not be emitted whilst a timeline is being /// loaded from its `Project` asset. You should connect to the /// project's `Project::loaded` signal if you want to know which /// layers were created for the timeline. /// ## `layer` /// The layer that was added to `timeline` fn connect_layer_added<F: Fn(&Self, &Layer) + 'static>(&self, f: F) -> SignalHandlerId; /// Will be emitted after the layer is removed from the timeline. /// ## `layer` /// The layer that was removed from `timeline` fn connect_layer_removed<F: Fn(&Self, &Layer) + 'static>(&self, f: F) -> SignalHandlerId; /// Simplified version of `Timeline::select-tracks-for-object` which only /// allows `track_element` to be added to a single `Track`. /// /// Feature: `v1_18` /// /// ## `clip` /// The clip that `track_element` is being added to /// ## `track_element` /// The element being added /// /// # Returns /// /// A track to put `track_element` into, or `None` if /// it should be discarded. #[cfg(any(feature = "v1_18", feature = "dox"))] fn connect_select_element_track<F: Fn(&Self, &Clip, &TrackElement) -> Track + 'static>( &self, f: F, ) -> SignalHandlerId; //fn connect_select_tracks_for_object<Unsupported or ignored types>(&self, f: F) -> SignalHandlerId; /// Will be emitted whenever a snapping event ends. After a snap event /// has started (see `Timeline::snapping-started`), it can later end /// because either another timeline edit has occurred (which may or may /// not have created a new snapping event), or because the timeline has /// been committed. /// ## `obj1` /// The first element that was snapping /// ## `obj2` /// The second element that was snapping /// ## `position` /// The position where the two objects were to be snapped to fn connect_snapping_ended<F: Fn(&Self, &TrackElement, &TrackElement, u64) + 'static>( &self, f: F, ) -> SignalHandlerId; /// Will be emitted whenever an element's movement invokes a snapping /// event during an edit (usually of one of its ancestors) because its /// start or end point lies within the `Timeline:snapping-distance` of /// another element's start or end point. /// /// See `EditMode` to see what can snap during an edit. /// /// Note that only up to one snapping-started signal will be emitted per /// element edit within a timeline. /// ## `obj1` /// The first element that is snapping /// ## `obj2` /// The second element that is snapping /// ## `position` /// The position where the two objects will snap to fn connect_snapping_started<F: Fn(&Self, &TrackElement, &TrackElement, u64) + 'static>( &self, f: F, ) -> SignalHandlerId; /// Will be emitted after the track is added to the timeline. /// /// Note that this should not be emitted whilst a timeline is being /// loaded from its `Project` asset. You should connect to the /// project's `Project::loaded` signal if you want to know which /// tracks were created for the timeline. /// ## `track` /// The track that was added to `timeline` fn connect_track_added<F: Fn(&Self, &Track) + 'static>(&self, f: F) -> SignalHandlerId; /// Will be emitted after the track is removed from the timeline. /// ## `track` /// The track that was removed from `timeline` fn connect_track_removed<F: Fn(&Self, &Track) + 'static>(&self, f: F) -> SignalHandlerId; fn connect_property_auto_transition_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; fn connect_property_duration_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId; fn connect_property_snapping_distance_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId; } impl<O: IsA<Timeline>> TimelineExt for O { fn add_layer<P: IsA<Layer>>(&self, layer: &P) -> Result<(), glib::error::BoolError> { unsafe { glib_result_from_gboolean!( ges_sys::ges_timeline_add_layer( self.as_ref().to_glib_none().0, layer.as_ref().to_glib_none().0 ), "Failed to add layer" ) } } fn add_track<P: IsA<Track>>(&self, track: &P) -> Result<(), glib::error::BoolError> { unsafe { glib_result_from_gboolean!( ges_sys::ges_timeline_add_track( self.as_ref().to_glib_none().0, track.as_ref().to_glib_full() ), "Failed to add track" ) } } fn append_layer(&self) -> Layer { unsafe { from_glib_none(ges_sys::ges_timeline_append_layer( self.as_ref().to_glib_none().0, )) } } fn commit(&self) -> bool { unsafe { from_glib(ges_sys::ges_timeline_commit(self.as_ref().to_glib_none().0)) } } fn commit_sync(&self) -> bool { unsafe { from_glib(ges_sys::ges_timeline_commit_sync( self.as_ref().to_glib_none().0, )) } } fn get_auto_transition(&self) -> bool { unsafe { from_glib(ges_sys::ges_timeline_get_auto_transition( self.as_ref().to_glib_none().0, )) } } fn get_duration(&self) -> gst::ClockTime { unsafe { from_glib(ges_sys::ges_timeline_get_duration( self.as_ref().to_glib_none().0, )) } } fn get_element(&self, name: &str) -> Option<TimelineElement> { unsafe { from_glib_full(ges_sys::ges_timeline_get_element( self.as_ref().to_glib_none().0, name.to_glib_none().0, )) } } #[cfg(any(feature = "v1_18", feature = "dox"))] fn get_frame_at(&self, timestamp: gst::ClockTime) -> FrameNumber { unsafe { ges_sys::ges_timeline_get_frame_at(self.as_ref().to_glib_none().0, timestamp.to_glib()) } } #[cfg(any(feature = "v1_18", feature = "dox"))] fn get_frame_time(&self, frame_number: FrameNumber) -> gst::ClockTime { unsafe { from_glib(ges_sys::ges_timeline_get_frame_time( self.as_ref().to_glib_none().0, frame_number, )) } } fn get_groups(&self) -> Vec<Group> { unsafe { FromGlibPtrContainer::from_glib_none(ges_sys::ges_timeline_get_groups( self.as_ref().to_glib_none().0, )) } } fn get_layer(&self, priority: u32) -> Option<Layer> { unsafe { from_glib_full(ges_sys::ges_timeline_get_layer( self.as_ref().to_glib_none().0, priority, )) } } fn get_layers(&self) -> Vec<Layer> { unsafe { FromGlibPtrContainer::from_glib_full(ges_sys::ges_timeline_get_layers( self.as_ref().to_glib_none().0, )) } } fn get_pad_for_track<P: IsA<Track>>(&self, track: &P) -> Option<gst::Pad> { unsafe { from_glib_none(ges_sys::ges_timeline_get_pad_for_track( self.as_ref().to_glib_none().0, track.as_ref().to_glib_none().0, )) } } fn get_snapping_distance(&self) -> gst::ClockTime { unsafe { from_glib(ges_sys::ges_timeline_get_snapping_distance( self.as_ref().to_glib_none().0, )) } } fn get_track_for_pad<P: IsA<gst::Pad>>(&self, pad: &P) -> Option<Track> { unsafe { from_glib_none(ges_sys::ges_timeline_get_track_for_pad( self.as_ref().to_glib_none().0, pad.as_ref().to_glib_none().0, )) } } fn get_tracks(&self) -> Vec<Track> { unsafe { FromGlibPtrContainer::from_glib_full(ges_sys::ges_timeline_get_tracks( self.as_ref().to_glib_none().0, )) } } fn is_empty(&self) -> bool { unsafe { from_glib(ges_sys::ges_timeline_is_empty( self.as_ref().to_glib_none().0, )) } } fn load_from_uri(&self, uri: &str) -> Result<(), glib::Error> { unsafe { let mut error = ptr::null_mut(); let _ = ges_sys::ges_timeline_load_from_uri( self.as_ref().to_glib_none().0, uri.to_glib_none().0, &mut error, ); if error.is_null() { Ok(()) } else { Err(from_glib_full(error)) } } } #[cfg(any(feature = "v1_16", feature = "dox"))] fn move_layer<P: IsA<Layer>>( &self, layer: &P, new_layer_priority: u32, ) -> Result<(), glib::error::BoolError> { unsafe { glib_result_from_gboolean!( ges_sys::ges_timeline_move_layer( self.as_ref().to_glib_none().0, layer.as_ref().to_glib_none().0, new_layer_priority ), "Failed to move layer" ) } } fn paste_element<P: IsA<TimelineElement>>( &self, element: &P, position: gst::ClockTime, layer_priority: i32, ) -> Option<TimelineElement> { unsafe { from_glib_full(ges_sys::ges_timeline_paste_element( self.as_ref().to_glib_none().0, element.as_ref().to_glib_none().0, position.to_glib(), layer_priority, )) } } fn remove_layer<P: IsA<Layer>>(&self, layer: &P) -> Result<(), glib::error::BoolError> { unsafe { glib_result_from_gboolean!( ges_sys::ges_timeline_remove_layer( self.as_ref().to_glib_none().0, layer.as_ref().to_glib_none().0 ), "Failed to remove layer" ) } } fn remove_track<P: IsA<Track>>(&self, track: &P) -> Result<(), glib::error::BoolError> { unsafe { glib_result_from_gboolean!( ges_sys::ges_timeline_remove_track( self.as_ref().to_glib_none().0, track.as_ref().to_glib_none().0 ), "Failed to remove track" ) } } fn save_to_uri<P: IsA<Asset>>( &self, uri: &str, formatter_asset: Option<&P>, overwrite: bool, ) -> Result<(), glib::Error> { unsafe { let mut error = ptr::null_mut(); let _ = ges_sys::ges_timeline_save_to_uri( self.as_ref().to_glib_none().0, uri.to_glib_none().0, formatter_asset.map(|p| p.as_ref()).to_glib_none().0, overwrite.to_glib(), &mut error, ); if error.is_null() { Ok(()) } else { Err(from_glib_full(error)) } } } fn set_auto_transition(&self, auto_transition: bool) { unsafe { ges_sys::ges_timeline_set_auto_transition( self.as_ref().to_glib_none().0, auto_transition.to_glib(), ); } } fn set_snapping_distance(&self, snapping_distance: gst::ClockTime) { unsafe { ges_sys::ges_timeline_set_snapping_distance( self.as_ref().to_glib_none().0, snapping_distance.to_glib(), ); } } fn connect_commited<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId { unsafe extern "C" fn commited_trampoline<P, F: Fn(&P) + 'static>( this: *mut ges_sys::GESTimeline, f: glib_sys::gpointer, ) where P: IsA<Timeline>, { let f: &F = &*(f as *const F); f(&Timeline::from_glib_borrow(this).unsafe_cast_ref()) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"commited\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( commited_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } fn connect_group_added<F: Fn(&Self, &Group) + 'static>(&self, f: F) -> SignalHandlerId { unsafe extern "C" fn group_added_trampoline<P, F: Fn(&P, &Group) + 'static>( this: *mut ges_sys::GESTimeline, group: *mut ges_sys::GESGroup, f: glib_sys::gpointer, ) where P: IsA<Timeline>, { let f: &F = &*(f as *const F); f( &Timeline::from_glib_borrow(this).unsafe_cast_ref(), &from_glib_borrow(group), ) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"group-added\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( group_added_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } //fn connect_group_removed<Unsupported or ignored types>(&self, f: F) -> SignalHandlerId { // Empty ctype children: *.PtrArray TypeId { ns_id: 1, id: 54 } //} fn connect_layer_added<F: Fn(&Self, &Layer) + 'static>(&self, f: F) -> SignalHandlerId { unsafe extern "C" fn layer_added_trampoline<P, F: Fn(&P, &Layer) + 'static>( this: *mut ges_sys::GESTimeline, layer: *mut ges_sys::GESLayer, f: glib_sys::gpointer, ) where P: IsA<Timeline>, { let f: &F = &*(f as *const F); f( &Timeline::from_glib_borrow(this).unsafe_cast_ref(), &from_glib_borrow(layer), ) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"layer-added\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( layer_added_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } fn connect_layer_removed<F: Fn(&Self, &Layer) + 'static>(&self, f: F) -> SignalHandlerId { unsafe extern "C" fn layer_removed_trampoline<P, F: Fn(&P, &Layer) + 'static>( this: *mut ges_sys::GESTimeline, layer: *mut ges_sys::GESLayer, f: glib_sys::gpointer, ) where P: IsA<Timeline>, { let f: &F = &*(f as *const F); f( &Timeline::from_glib_borrow(this).unsafe_cast_ref(), &from_glib_borrow(layer), ) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"layer-removed\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( layer_removed_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } #[cfg(any(feature = "v1_18", feature = "dox"))] fn connect_select_element_track<F: Fn(&Self, &Clip, &TrackElement) -> Track + 'static>( &self, f: F, ) -> SignalHandlerId { unsafe extern "C" fn select_element_track_trampoline< P, F: Fn(&P, &Clip, &TrackElement) -> Track + 'static, >( this: *mut ges_sys::GESTimeline, clip: *mut ges_sys::GESClip, track_element: *mut ges_sys::GESTrackElement, f: glib_sys::gpointer, ) -> *mut ges_sys::GESTrack where P: IsA<Timeline>, { let f: &F = &*(f as *const F); f( &Timeline::from_glib_borrow(this).unsafe_cast_ref(), &from_glib_borrow(clip), &from_glib_borrow(track_element), ) .to_glib_full() } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"select-element-track\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( select_element_track_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } //fn connect_select_tracks_for_object<Unsupported or ignored types>(&self, f: F) -> SignalHandlerId { // Empty ctype return value *.PtrArray TypeId { ns_id: 1, id: 17 } //} fn connect_snapping_ended<F: Fn(&Self, &TrackElement, &TrackElement, u64) + 'static>( &self, f: F, ) -> SignalHandlerId { unsafe extern "C" fn snapping_ended_trampoline< P, F: Fn(&P, &TrackElement, &TrackElement, u64) + 'static, >( this: *mut ges_sys::GESTimeline, obj1: *mut ges_sys::GESTrackElement, obj2: *mut ges_sys::GESTrackElement, position: u64, f: glib_sys::gpointer, ) where P: IsA<Timeline>, { let f: &F = &*(f as *const F); f( &Timeline::from_glib_borrow(this).unsafe_cast_ref(), &from_glib_borrow(obj1), &from_glib_borrow(obj2), position, ) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"snapping-ended\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( snapping_ended_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } fn connect_snapping_started<F: Fn(&Self, &TrackElement, &TrackElement, u64) + 'static>( &self, f: F, ) -> SignalHandlerId { unsafe extern "C" fn snapping_started_trampoline< P, F: Fn(&P, &TrackElement, &TrackElement, u64) + 'static, >( this: *mut ges_sys::GESTimeline, obj1: *mut ges_sys::GESTrackElement, obj2: *mut ges_sys::GESTrackElement, position: u64, f: glib_sys::gpointer, ) where P: IsA<Timeline>, { let f: &F = &*(f as *const F); f( &Timeline::from_glib_borrow(this).unsafe_cast_ref(), &from_glib_borrow(obj1), &from_glib_borrow(obj2), position, ) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"snapping-started\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( snapping_started_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } fn connect_track_added<F: Fn(&Self, &Track) + 'static>(&self, f: F) -> SignalHandlerId { unsafe extern "C" fn track_added_trampoline<P, F: Fn(&P, &Track) + 'static>( this: *mut ges_sys::GESTimeline, track: *mut ges_sys::GESTrack, f: glib_sys::gpointer, ) where P: IsA<Timeline>, { let f: &F = &*(f as *const F); f( &Timeline::from_glib_borrow(this).unsafe_cast_ref(), &from_glib_borrow(track), ) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"track-added\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( track_added_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } fn connect_track_removed<F: Fn(&Self, &Track) + 'static>(&self, f: F) -> SignalHandlerId { unsafe extern "C" fn track_removed_trampoline<P, F: Fn(&P, &Track) + 'static>( this: *mut ges_sys::GESTimeline, track: *mut ges_sys::GESTrack, f: glib_sys::gpointer, ) where P: IsA<Timeline>, { let f: &F = &*(f as *const F); f( &Timeline::from_glib_borrow(this).unsafe_cast_ref(), &from_glib_borrow(track), ) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"track-removed\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( track_removed_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } fn connect_property_auto_transition_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { unsafe extern "C" fn notify_auto_transition_trampoline<P, F: Fn(&P) + 'static>( this: *mut ges_sys::GESTimeline, _param_spec: glib_sys::gpointer, f: glib_sys::gpointer, ) where P: IsA<Timeline>, { let f: &F = &*(f as *const F); f(&Timeline::from_glib_borrow(this).unsafe_cast_ref()) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"notify::auto-transition\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( notify_auto_transition_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } fn connect_property_duration_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId { unsafe extern "C" fn notify_duration_trampoline<P, F: Fn(&P) + 'static>( this: *mut ges_sys::GESTimeline, _param_spec: glib_sys::gpointer, f: glib_sys::gpointer, ) where P: IsA<Timeline>, { let f: &F = &*(f as *const F); f(&Timeline::from_glib_borrow(this).unsafe_cast_ref()) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"notify::duration\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( notify_duration_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } fn connect_property_snapping_distance_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { unsafe extern "C" fn notify_snapping_distance_trampoline<P, F: Fn(&P) + 'static>( this: *mut ges_sys::GESTimeline, _param_spec: glib_sys::gpointer, f: glib_sys::gpointer, ) where P: IsA<Timeline>, { let f: &F = &*(f as *const F); f(&Timeline::from_glib_borrow(this).unsafe_cast_ref()) } unsafe { let f: Box_<F> = Box_::new(f); connect_raw( self.as_ptr() as *mut _, b"notify::snapping-distance\0".as_ptr() as *const _, Some(transmute::<_, unsafe extern "C" fn()>( notify_snapping_distance_trampoline::<Self, F> as *const (), )), Box_::into_raw(f), ) } } }