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use glib::object::IsA;
use glib::translate::*;
use gst;
use gst_gl_sys;
use std::mem;
use GLContext;
glib_wrapper! {
pub struct GLFramebuffer(Object<gst_gl_sys::GstGLFramebuffer, gst_gl_sys::GstGLFramebufferClass, GLFramebufferClass>) @extends gst::Object;
match fn {
get_type => || gst_gl_sys::gst_gl_framebuffer_get_type(),
}
}
impl GLFramebuffer {
pub fn new<P: IsA<GLContext>>(context: &P) -> GLFramebuffer {
skip_assert_initialized!();
unsafe {
from_glib_full(gst_gl_sys::gst_gl_framebuffer_new(
context.as_ref().to_glib_none().0,
))
}
}
pub fn with_default_depth<P: IsA<GLContext>>(
context: &P,
width: u32,
height: u32,
) -> GLFramebuffer {
skip_assert_initialized!();
unsafe {
from_glib_none(gst_gl_sys::gst_gl_framebuffer_new_with_default_depth(
context.as_ref().to_glib_none().0,
width,
height,
))
}
}
}
unsafe impl Send for GLFramebuffer {}
unsafe impl Sync for GLFramebuffer {}
pub const NONE_GL_FRAMEBUFFER: Option<&GLFramebuffer> = None;
pub trait GLFramebufferExt: 'static {
fn bind(&self);
fn get_effective_dimensions(&self) -> (u32, u32);
fn get_id(&self) -> u32;
}
impl<O: IsA<GLFramebuffer>> GLFramebufferExt for O {
fn bind(&self) {
unsafe {
gst_gl_sys::gst_gl_framebuffer_bind(self.as_ref().to_glib_none().0);
}
}
fn get_effective_dimensions(&self) -> (u32, u32) {
unsafe {
let mut width = mem::MaybeUninit::uninit();
let mut height = mem::MaybeUninit::uninit();
gst_gl_sys::gst_gl_framebuffer_get_effective_dimensions(
self.as_ref().to_glib_none().0,
width.as_mut_ptr(),
height.as_mut_ptr(),
);
let width = width.assume_init();
let height = height.assume_init();
(width, height)
}
}
fn get_id(&self) -> u32 {
unsafe { gst_gl_sys::gst_gl_framebuffer_get_id(self.as_ref().to_glib_none().0) }
}
}