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// Copyright (C) 2017 Sebastian Dröge <sebastian@centricular.com> // // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your // option. This file may not be copied, modified, or distributed // except according to those terms. use glib; use glib::translate::*; use gst_player_sys; use PlayerGMainContextSignalDispatcher; impl PlayerGMainContextSignalDispatcher { /// Creates a new GstPlayerSignalDispatcher that uses `application_context`, /// or the thread default one if `None` is used. See `Player::new`. /// ## `application_context` /// GMainContext to use or `None` /// /// # Returns /// /// the new GstPlayerSignalDispatcher pub fn new( application_context: Option<&glib::MainContext>, ) -> PlayerGMainContextSignalDispatcher { assert_initialized_main_thread!(); let application_context = application_context.to_glib_none(); unsafe { from_glib_full( gst_player_sys::gst_player_g_main_context_signal_dispatcher_new( application_context.0, ) as *mut gst_player_sys::GstPlayerGMainContextSignalDispatcher, ) } } }