1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// DO NOT EDIT

use glib::object::IsA;
use glib::translate::*;
use gst;
use gst_gl_sys;
use std::mem;
use GLContext;

glib_wrapper! {
    /// A `GLFramebuffer` represents and holds an OpenGL framebuffer object with
    /// it's associated attachments.
    ///
    /// A `GLFramebuffer` can be created with `GLFramebuffer::new` or
    /// `GLFramebuffer::new_with_default_depth` and bound with
    /// `GLFramebufferExt::bind`. Other resources can be bound with
    /// `GLFramebufferExt::attach`
    ///
    /// Note: OpenGL framebuffers are not shareable resources so cannot be used
    /// between multiple OpenGL contexts.
    ///
    /// # Implements
    ///
    /// [`GLFramebufferExt`](trait.GLFramebufferExt.html), [`gst::ObjectExt`](../gst/trait.ObjectExt.html), [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html)
    pub struct GLFramebuffer(Object<gst_gl_sys::GstGLFramebuffer, gst_gl_sys::GstGLFramebufferClass, GLFramebufferClass>) @extends gst::Object;

    match fn {
        get_type => || gst_gl_sys::gst_gl_framebuffer_get_type(),
    }
}

impl GLFramebuffer {
    /// ## `context`
    /// a `GLContext`
    ///
    /// # Returns
    ///
    /// a new `GLFramebuffer`
    pub fn new<P: IsA<GLContext>>(context: &P) -> GLFramebuffer {
        skip_assert_initialized!();
        unsafe {
            from_glib_full(gst_gl_sys::gst_gl_framebuffer_new(
                context.as_ref().to_glib_none().0,
            ))
        }
    }

    pub fn with_default_depth<P: IsA<GLContext>>(
        context: &P,
        width: u32,
        height: u32,
    ) -> GLFramebuffer {
        skip_assert_initialized!();
        unsafe {
            from_glib_none(gst_gl_sys::gst_gl_framebuffer_new_with_default_depth(
                context.as_ref().to_glib_none().0,
                width,
                height,
            ))
        }
    }
}

unsafe impl Send for GLFramebuffer {}
unsafe impl Sync for GLFramebuffer {}

pub const NONE_GL_FRAMEBUFFER: Option<&GLFramebuffer> = None;

/// Trait containing all `GLFramebuffer` methods.
///
/// # Implementors
///
/// [`GLFramebuffer`](struct.GLFramebuffer.html)
pub trait GLFramebufferExt: 'static {
    //fn attach(&self, attachment_point: u32, mem: /*Ignored*/&mut GLBaseMemory);

    /// Bind `self` into the current thread
    fn bind(&self);

    //fn draw_to_texture(&self, mem: /*Ignored*/&mut GLMemory, func: /*Unimplemented*/FnMut(/*Unimplemented*/Option<Fundamental: Pointer>) -> bool, user_data: /*Unimplemented*/Option<Fundamental: Pointer>) -> bool;

    /// Retrieve the effective dimensions from the current attachments attached to
    /// `self`.
    /// ## `width`
    /// output width
    /// ## `height`
    /// output height
    fn get_effective_dimensions(&self) -> (u32, u32);

    ///
    /// # Returns
    ///
    /// the OpenGL id for `self`
    fn get_id(&self) -> u32;
}

impl<O: IsA<GLFramebuffer>> GLFramebufferExt for O {
    //fn attach(&self, attachment_point: u32, mem: /*Ignored*/&mut GLBaseMemory) {
    //    unsafe { TODO: call gst_gl_sys:gst_gl_framebuffer_attach() }
    //}

    fn bind(&self) {
        unsafe {
            gst_gl_sys::gst_gl_framebuffer_bind(self.as_ref().to_glib_none().0);
        }
    }

    //fn draw_to_texture(&self, mem: /*Ignored*/&mut GLMemory, func: /*Unimplemented*/FnMut(/*Unimplemented*/Option<Fundamental: Pointer>) -> bool, user_data: /*Unimplemented*/Option<Fundamental: Pointer>) -> bool {
    //    unsafe { TODO: call gst_gl_sys:gst_gl_framebuffer_draw_to_texture() }
    //}

    fn get_effective_dimensions(&self) -> (u32, u32) {
        unsafe {
            let mut width = mem::MaybeUninit::uninit();
            let mut height = mem::MaybeUninit::uninit();
            gst_gl_sys::gst_gl_framebuffer_get_effective_dimensions(
                self.as_ref().to_glib_none().0,
                width.as_mut_ptr(),
                height.as_mut_ptr(),
            );
            let width = width.assume_init();
            let height = height.assume_init();
            (width, height)
        }
    }

    fn get_id(&self) -> u32 {
        unsafe { gst_gl_sys::gst_gl_framebuffer_get_id(self.as_ref().to_glib_none().0) }
    }
}