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use glib::object::IsA;
use glib::translate::*;
use gst_player_sys;
glib_wrapper! {
pub struct PlayerSignalDispatcher(Interface<gst_player_sys::GstPlayerSignalDispatcher>);
match fn {
get_type => || gst_player_sys::gst_player_signal_dispatcher_get_type(),
}
}
unsafe impl Send for PlayerSignalDispatcher {}
unsafe impl Sync for PlayerSignalDispatcher {}
pub const NONE_PLAYER_SIGNAL_DISPATCHER: Option<&PlayerSignalDispatcher> = None;
pub trait PlayerSignalDispatcherExt: 'static {}
impl<O: IsA<PlayerSignalDispatcher>> PlayerSignalDispatcherExt for O {}