1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// DO NOT EDIT

use glib::object::IsA;
use glib::object::ObjectType as ObjectType_;
use glib::signal::connect_raw;
use glib::signal::SignalHandlerId;
use glib::translate::*;
use glib::value::SetValueOptional;
use glib::StaticType;
use glib::Value;
use glib_sys;
use gobject_sys;
use gst;
use gst_player_sys;
use std::boxed::Box as Box_;
use std::mem;
use std::mem::transmute;
use PlayerVideoRenderer;

glib_wrapper! {
    ///
    ///
    /// # Implements
    ///
    /// [`glib::object::ObjectExt`](../glib/object/trait.ObjectExt.html), [`PlayerVideoRendererExt`](trait.PlayerVideoRendererExt.html)
    pub struct PlayerVideoOverlayVideoRenderer(Object<gst_player_sys::GstPlayerVideoOverlayVideoRenderer, gst_player_sys::GstPlayerVideoOverlayVideoRendererClass, PlayerVideoOverlayVideoRendererClass>) @implements PlayerVideoRenderer;

    match fn {
        get_type => || gst_player_sys::gst_player_video_overlay_video_renderer_get_type(),
    }
}

impl PlayerVideoOverlayVideoRenderer {
    /// Tell an overlay that it has been exposed. This will redraw the current frame
    /// in the drawable even if the pipeline is PAUSED.
    pub fn expose(&self) {
        unsafe {
            gst_player_sys::gst_player_video_overlay_video_renderer_expose(self.to_glib_none().0);
        }
    }

    /// Return the currently configured render rectangle. See `PlayerVideoOverlayVideoRenderer::set_render_rectangle`
    /// for details.
    /// ## `x`
    /// the horizontal offset of the render area inside the window
    /// ## `y`
    /// the vertical offset of the render area inside the window
    /// ## `width`
    /// the width of the render area inside the window
    /// ## `height`
    /// the height of the render area inside the window
    pub fn get_render_rectangle(&self) -> (i32, i32, i32, i32) {
        unsafe {
            let mut x = mem::MaybeUninit::uninit();
            let mut y = mem::MaybeUninit::uninit();
            let mut width = mem::MaybeUninit::uninit();
            let mut height = mem::MaybeUninit::uninit();
            gst_player_sys::gst_player_video_overlay_video_renderer_get_render_rectangle(
                self.to_glib_none().0,
                x.as_mut_ptr(),
                y.as_mut_ptr(),
                width.as_mut_ptr(),
                height.as_mut_ptr(),
            );
            let x = x.assume_init();
            let y = y.assume_init();
            let width = width.assume_init();
            let height = height.assume_init();
            (x, y, width, height)
        }
    }

    //pub fn get_window_handle(&self) -> /*Unimplemented*/Option<Fundamental: Pointer> {
    //    unsafe { TODO: call gst_player_sys:gst_player_video_overlay_video_renderer_get_window_handle() }
    //}

    /// Configure a subregion as a video target within the window set by
    /// `PlayerVideoOverlayVideoRenderer::set_window_handle`. If this is not
    /// used or not supported the video will fill the area of the window set as the
    /// overlay to 100%. By specifying the rectangle, the video can be overlaid to
    /// a specific region of that window only. After setting the new rectangle one
    /// should call `PlayerVideoOverlayVideoRenderer::expose` to force a
    /// redraw. To unset the region pass -1 for the `width` and `height` parameters.
    ///
    /// This method is needed for non fullscreen video overlay in UI toolkits that
    /// do not support subwindows.
    /// ## `x`
    /// the horizontal offset of the render area inside the window
    /// ## `y`
    /// the vertical offset of the render area inside the window
    /// ## `width`
    /// the width of the render area inside the window
    /// ## `height`
    /// the height of the render area inside the window
    pub fn set_render_rectangle(&self, x: i32, y: i32, width: i32, height: i32) {
        unsafe {
            gst_player_sys::gst_player_video_overlay_video_renderer_set_render_rectangle(
                self.to_glib_none().0,
                x,
                y,
                width,
                height,
            );
        }
    }

    //pub fn set_window_handle(&self, window_handle: /*Unimplemented*/Option<Fundamental: Pointer>) {
    //    unsafe { TODO: call gst_player_sys:gst_player_video_overlay_video_renderer_set_window_handle() }
    //}

    pub fn get_property_video_sink(&self) -> Option<gst::Element> {
        unsafe {
            let mut value = Value::from_type(<gst::Element as StaticType>::static_type());
            gobject_sys::g_object_get_property(
                self.as_ptr() as *mut gobject_sys::GObject,
                b"video-sink\0".as_ptr() as *const _,
                value.to_glib_none_mut().0,
            );
            value
                .get()
                .expect("Return Value for property `video-sink` getter")
        }
    }

    pub fn set_property_video_sink<P: IsA<gst::Element> + SetValueOptional>(
        &self,
        video_sink: Option<&P>,
    ) {
        unsafe {
            gobject_sys::g_object_set_property(
                self.as_ptr() as *mut gobject_sys::GObject,
                b"video-sink\0".as_ptr() as *const _,
                Value::from(video_sink).to_glib_none().0,
            );
        }
    }

    //pub fn new(window_handle: /*Unimplemented*/Option<Fundamental: Pointer>) -> Option<PlayerVideoRenderer> {
    //    unsafe { TODO: call gst_player_sys:gst_player_video_overlay_video_renderer_new() }
    //}

    //pub fn new_with_sink<P: IsA<gst::Element>>(window_handle: /*Unimplemented*/Option<Fundamental: Pointer>, video_sink: &P) -> Option<PlayerVideoRenderer> {
    //    unsafe { TODO: call gst_player_sys:gst_player_video_overlay_video_renderer_new_with_sink() }
    //}

    pub fn connect_property_video_sink_notify<
        F: Fn(&PlayerVideoOverlayVideoRenderer) + Send + Sync + 'static,
    >(
        &self,
        f: F,
    ) -> SignalHandlerId {
        unsafe extern "C" fn notify_video_sink_trampoline<
            F: Fn(&PlayerVideoOverlayVideoRenderer) + Send + Sync + 'static,
        >(
            this: *mut gst_player_sys::GstPlayerVideoOverlayVideoRenderer,
            _param_spec: glib_sys::gpointer,
            f: glib_sys::gpointer,
        ) {
            let f: &F = &*(f as *const F);
            f(&from_glib_borrow(this))
        }
        unsafe {
            let f: Box_<F> = Box_::new(f);
            connect_raw(
                self.as_ptr() as *mut _,
                b"notify::video-sink\0".as_ptr() as *const _,
                Some(transmute::<_, unsafe extern "C" fn()>(
                    notify_video_sink_trampoline::<F> as *const (),
                )),
                Box_::into_raw(f),
            )
        }
    }

    pub fn connect_property_window_handle_notify<
        F: Fn(&PlayerVideoOverlayVideoRenderer) + Send + Sync + 'static,
    >(
        &self,
        f: F,
    ) -> SignalHandlerId {
        unsafe extern "C" fn notify_window_handle_trampoline<
            F: Fn(&PlayerVideoOverlayVideoRenderer) + Send + Sync + 'static,
        >(
            this: *mut gst_player_sys::GstPlayerVideoOverlayVideoRenderer,
            _param_spec: glib_sys::gpointer,
            f: glib_sys::gpointer,
        ) {
            let f: &F = &*(f as *const F);
            f(&from_glib_borrow(this))
        }
        unsafe {
            let f: Box_<F> = Box_::new(f);
            connect_raw(
                self.as_ptr() as *mut _,
                b"notify::window-handle\0".as_ptr() as *const _,
                Some(transmute::<_, unsafe extern "C" fn()>(
                    notify_window_handle_trampoline::<F> as *const (),
                )),
                Box_::into_raw(f),
            )
        }
    }
}

unsafe impl Send for PlayerVideoOverlayVideoRenderer {}
unsafe impl Sync for PlayerVideoOverlayVideoRenderer {}