Struct gstreamer::BufferPool[][src]

pub struct BufferPool(_);
Expand description

A BufferPool is an object that can be used to pre-allocate and recycle buffers of the same size and with the same properties.

A BufferPool is created with new().

Once a pool is created, it needs to be configured. A call to BufferPoolExtManual::config() returns the current configuration structure from the pool. With gst_buffer_pool_config_set_params() and gst_buffer_pool_config_set_allocator() the bufferpool parameters and allocator can be configured. Other properties can be configured in the pool depending on the pool implementation.

A bufferpool can have extra options that can be enabled with gst_buffer_pool_config_add_option(). The available options can be retrieved with BufferPoolExt::options(). Some options allow for additional configuration properties to be set.

After the configuration structure has been configured, BufferPoolExtManual::set_config() updates the configuration in the pool. This can fail when the configuration structure is not accepted.

After the pool has been configured, it can be activated with BufferPoolExt::set_active(). This will preallocate the configured resources in the pool.

When the pool is active, BufferPoolExtManual::acquire_buffer() can be used to retrieve a buffer from the pool.

Buffers allocated from a bufferpool will automatically be returned to the pool with BufferPoolExtManual::release_buffer() when their refcount drops to 0.

The bufferpool can be deactivated again with BufferPoolExt::set_active(). All further BufferPoolExtManual::acquire_buffer() calls will return an error. When all buffers are returned to the pool they will be freed.

Implements

BufferPoolExt, GstObjectExt, glib::ObjectExt, BufferPoolExtManual

Implementations

Creates a new BufferPool instance.

Returns

a new BufferPool instance

Trait Implementations

Returns a copy of the value. Read more

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Formats the value using the given formatter. Read more

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This method returns an Ordering between self and other. Read more

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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

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This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Returns the type identifier of Self.

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Gets the TypeId of self. Read more

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Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

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Performs the conversion.

Performs the conversion.

Returns true if the object is an instance of (can be cast to) T.

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Same as connect but takes a SignalId instead of a signal name.

Same as connect_local but takes a SignalId instead of a signal name.

Same as connect_unsafe but takes a SignalId instead of a signal name.

Emit signal by signal id.

Emit signal with details by signal id.

Emit signal by it’s name.

Same as emit but takes Value for the arguments.

Same as emit_by_name but takes Value for the arguments.

Same as emit_with_details but takes Value for the arguments.

The resulting type after obtaining ownership.

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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Returns a SendValue clone of self.

The type returned in the event of a conversion error.

Performs the conversion.

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Performs the conversion.