Trait gstreamer_base::prelude::BaseSinkExt [−][src]
pub trait BaseSinkExt: 'static {}Show methods
fn blocksize(&self) -> u32; fn drops_out_of_segment(&self) -> bool; fn last_sample(&self) -> Option<Sample>; fn latency(&self) -> ClockTime; fn max_bitrate(&self) -> u64; fn max_lateness(&self) -> i64; fn processing_deadline(&self) -> ClockTime; fn render_delay(&self) -> ClockTime; fn stats(&self) -> Structure; fn is_sync(&self) -> bool; fn throttle_time(&self) -> u64; fn ts_offset(&self) -> ClockTimeDiff; fn set_blocksize(&self, blocksize: u32); fn set_drop_out_of_segment(&self, drop_out_of_segment: bool); fn set_max_bitrate(&self, max_bitrate: u64); fn set_max_lateness(&self, max_lateness: i64); fn set_processing_deadline(&self, processing_deadline: ClockTime); fn set_render_delay(&self, delay: ClockTime); fn set_sync(&self, sync: bool); fn set_throttle_time(&self, throttle: u64); fn set_ts_offset(&self, offset: ClockTimeDiff); fn wait(
&self,
time: impl Into<Option<ClockTime>>
) -> (Result<FlowSuccess, FlowError>, ClockTimeDiff); fn wait_clock(
&self,
time: ClockTime
) -> (Result<ClockSuccess, ClockError>, ClockTimeDiff); fn wait_preroll(&self) -> Result<FlowSuccess, FlowError>; fn is_async(&self) -> bool; fn set_async(&self, async_: bool); fn enables_last_sample(&self) -> bool; fn set_enable_last_sample(&self, enable_last_sample: bool); fn is_qos(&self) -> bool; fn set_qos(&self, qos: bool); fn connect_async_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_blocksize_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_enable_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_max_bitrate_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_max_lateness_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_processing_deadline_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_qos_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_render_delay_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_stats_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_sync_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_throttle_time_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_ts_offset_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId;
Expand description
Required methods
Get the number of bytes that the sink will pull when it is operating in pull mode.
Returns
the number of bytes self
will pull in pull mode.
fn drops_out_of_segment(&self) -> bool
[src]
fn drops_out_of_segment(&self) -> bool
[src]v1_12
only.fn last_sample(&self) -> Option<Sample>
[src]
fn last_sample(&self) -> Option<Sample>
[src]Get the last sample that arrived in the sink and was used for preroll or for rendering. This property can be used to generate thumbnails.
The gst::Caps
on the sample can be used to determine the type of the buffer.
Free-function: gst_sample_unref
Returns
a gst::Sample
. gst_sample_unref()
after
usage. This function returns None
when no buffer has arrived in the
sink yet or when the sink is not in PAUSED or PLAYING.
fn max_bitrate(&self) -> u64
[src]
fn max_bitrate(&self) -> u64
[src]Get the maximum amount of bits per second that the sink will render.
Returns
the maximum number of bits per second self
will render.
fn max_lateness(&self) -> i64
[src]
fn max_lateness(&self) -> i64
[src]Gets the max lateness value. See set_max_lateness()
for
more details.
Returns
The maximum time in nanoseconds that a buffer can be late before it is dropped and not rendered. A value of -1 means an unlimited time.
fn processing_deadline(&self) -> ClockTime
[src]
fn processing_deadline(&self) -> ClockTime
[src]v1_16
only.Get the processing deadline of self
. see
set_processing_deadline()
for more information about
the processing deadline.
Returns
the processing deadline
fn render_delay(&self) -> ClockTime
[src]
fn render_delay(&self) -> ClockTime
[src]Get the render delay of self
. see set_render_delay()
for more
information about the render delay.
Returns
the render delay of self
.
v1_18
only.Return various BaseSink
statistics. This function returns a gst::Structure
with name application/x-gst-base-sink-stats
with the following fields:
- “average-rate” G_TYPE_DOUBLE average frame rate
- “dropped” G_TYPE_UINT64 Number of dropped frames
- “rendered” G_TYPE_UINT64 Number of rendered frames
Returns
pointer to gst::Structure
fn throttle_time(&self) -> u64
[src]
fn throttle_time(&self) -> u64
[src]Get the time that will be inserted between frames to control the maximum buffers per second.
Returns
the number of nanoseconds self
will put between frames.
fn ts_offset(&self) -> ClockTimeDiff
[src]
fn ts_offset(&self) -> ClockTimeDiff
[src]fn set_blocksize(&self, blocksize: u32)
[src]
fn set_blocksize(&self, blocksize: u32)
[src]Set the number of bytes that the sink will pull when it is operating in pull mode.
blocksize
the blocksize in bytes
fn set_drop_out_of_segment(&self, drop_out_of_segment: bool)
[src]
fn set_drop_out_of_segment(&self, drop_out_of_segment: bool)
[src]v1_12
only.Configure self
to drop buffers which are outside the current segment
drop_out_of_segment
drop buffers outside the segment
fn set_max_bitrate(&self, max_bitrate: u64)
[src]
fn set_max_bitrate(&self, max_bitrate: u64)
[src]Set the maximum amount of bits per second that the sink will render.
max_bitrate
the max_bitrate in bits per second
fn set_max_lateness(&self, max_lateness: i64)
[src]
fn set_max_lateness(&self, max_lateness: i64)
[src]Sets the new max lateness value to max_lateness
. This value is
used to decide if a buffer should be dropped or not based on the
buffer timestamp and the current clock time. A value of -1 means
an unlimited time.
max_lateness
the new max lateness value.
fn set_processing_deadline(&self, processing_deadline: ClockTime)
[src]
fn set_processing_deadline(&self, processing_deadline: ClockTime)
[src]v1_16
only.Maximum amount of time (in nanoseconds) that the pipeline can take for processing the buffer. This is added to the latency of live pipelines.
This function is usually called by subclasses.
processing_deadline
the new processing deadline in nanoseconds.
fn set_render_delay(&self, delay: ClockTime)
[src]
fn set_render_delay(&self, delay: ClockTime)
[src]Set the render delay in self
to delay
. The render delay is the time
between actual rendering of a buffer and its synchronisation time. Some
devices might delay media rendering which can be compensated for with this
function.
After calling this function, this sink will report additional latency and other sinks will adjust their latency to delay the rendering of their media.
This function is usually called by subclasses.
delay
the new delay
fn set_throttle_time(&self, throttle: u64)
[src]
fn set_throttle_time(&self, throttle: u64)
[src]Set the time that will be inserted between rendered buffers. This can be used to control the maximum buffers per second that the sink will render.
throttle
the throttle time in nanoseconds
fn set_ts_offset(&self, offset: ClockTimeDiff)
[src]
fn set_ts_offset(&self, offset: ClockTimeDiff)
[src]Adjust the synchronisation of self
with offset
. A negative value will
render buffers earlier than their timestamp. A positive value will delay
rendering. This function can be used to fix playback of badly timestamped
buffers.
offset
the new offset
This function will wait for preroll to complete and will then block until time
is reached. It is usually called by subclasses that use their own internal
synchronisation but want to let some synchronization (like EOS) be handled
by the base class.
This function should only be called with the PREROLL_LOCK held (like when receiving an EOS event in the ::event vmethod or when handling buffers in ::render).
The time
argument should be the running_time of when the timeout should happen
and will be adjusted with any latency and offset configured in the sink.
time
the running_time to be reached
Returns
jitter
the jitter to be filled with time diff, or None
fn wait_clock(
&self,
time: ClockTime
) -> (Result<ClockSuccess, ClockError>, ClockTimeDiff)
[src]fn wait_preroll(&self) -> Result<FlowSuccess, FlowError>
[src]fn enables_last_sample(&self) -> bool
[src]fn set_enable_last_sample(&self, enable_last_sample: bool)
[src]fn connect_async_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_blocksize_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_enable_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_max_bitrate_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_max_lateness_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_processing_deadline_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
fn connect_processing_deadline_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]v1_16
only.fn connect_qos_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_render_delay_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_stats_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
fn connect_stats_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]v1_18
only.fn connect_sync_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_throttle_time_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_ts_offset_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]Implementors
v1_12
only.v1_16
only.v1_12
only.v1_16
only.fn wait(
&self,
time: impl Into<Option<ClockTime>>
) -> (Result<FlowSuccess, FlowError>, ClockTimeDiff)
[src]fn connect_blocksize_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_enable_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_max_bitrate_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_max_lateness_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_processing_deadline_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
fn connect_processing_deadline_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]v1_16
only.fn connect_render_delay_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]v1_18
only.fn connect_throttle_time_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]fn connect_ts_offset_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]