Struct gstreamer_gl_sys::GstGLContext[][src]

#[repr(C)]
pub struct GstGLContext { pub parent: GstObject, pub display: *mut GstGLDisplay, pub window: *mut GstGLWindow, pub gl_vtable: *mut GstGLFuncs, pub priv_: *mut GstGLContextPrivate, pub _reserved: [gpointer; 4], }

Fields

parent: GstObjectdisplay: *mut GstGLDisplaywindow: *mut GstGLWindowgl_vtable: *mut GstGLFuncspriv_: *mut GstGLContextPrivate_reserved: [gpointer; 4]

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