Struct gstreamer_player::PlayerVideoOverlayVideoRenderer[][src]

pub struct PlayerVideoOverlayVideoRenderer(_);
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Implementations

Tell an overlay that it has been exposed. This will redraw the current frame in the drawable even if the pipeline is PAUSED.

Return the currently configured render rectangle. See set_render_rectangle() for details.

Returns

x

the horizontal offset of the render area inside the window

y

the vertical offset of the render area inside the window

width

the width of the render area inside the window

height

the height of the render area inside the window

Configure a subregion as a video target within the window set by set_window_handle(). If this is not used or not supported the video will fill the area of the window set as the overlay to 100%. By specifying the rectangle, the video can be overlaid to a specific region of that window only. After setting the new rectangle one should call expose() to force a redraw. To unset the region pass -1 for the width and height parameters.

This method is needed for non fullscreen video overlay in UI toolkits that do not support subwindows.

x

the horizontal offset of the render area inside the window

y

the vertical offset of the render area inside the window

width

the width of the render area inside the window

height

the height of the render area inside the window

window_handle

Window handle to use or None

window_handle

Window handle to use or None

video_sink

the custom video_sink element to be set for the video renderer

Returns

The currently set, platform specific window handle

Sets the platform specific window handle into which the video should be rendered

window_handle

handle referencing to the platform specific window

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