[][src]Struct gstreamer_player::PlayerConfig

pub struct PlayerConfig(_);

Implementations

impl PlayerConfig[src]

pub fn get_position_update_interval(&self) -> u32[src]

pub fn get_seek_accurate(&self) -> bool[src]

pub fn get_user_agent(&self) -> Option<String>[src]

pub fn set_position_update_interval(&mut self, interval: u32)[src]

pub fn set_seek_accurate(&mut self, accurate: bool)[src]

pub fn set_user_agent(&mut self, agent: &str)[src]

pub unsafe fn into_ptr(self) -> *mut GstStructure[src]

Trait Implementations

impl AsMut<StructureRef> for PlayerConfig[src]

impl AsRef<StructureRef> for PlayerConfig[src]

impl Clone for PlayerConfig[src]

impl Debug for PlayerConfig[src]

impl Deref for PlayerConfig[src]

type Target = StructureRef

The resulting type after dereferencing.

impl DerefMut for PlayerConfig[src]

impl Eq for PlayerConfig[src]

impl FromGlibPtrFull<*mut GstStructure> for PlayerConfig[src]

impl PartialEq<PlayerConfig> for PlayerConfig[src]

impl StructuralEq for PlayerConfig[src]

impl StructuralPartialEq for PlayerConfig[src]

Auto Trait Implementations

impl RefUnwindSafe for PlayerConfig

impl Send for PlayerConfig

impl Sync for PlayerConfig

impl Unpin for PlayerConfig

impl UnwindSafe for PlayerConfig

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.