[−][src]Enum gstreamer_audio::AudioChannelPosition
Audio channel positions.
These are the channels defined in SMPTE 2036-2-2008 Table 1 for 22.2 audio systems with the Surround and Wide channels from DTS Coherent Acoustics (v.1.3.1) and 10.2 and 7.1 layouts. In the caps the actual channel layout is expressed with a channel count and a channel mask, which describes the existing channels. The positions in the bit mask correspond to the enum values. For negotiation it is allowed to have more bits set in the channel mask than the number of channels to specify the allowed channel positions but this is not allowed in negotiated caps. It is not allowed in any situation other than the one mentioned below to have less bits set in the channel mask than the number of channels.
AudioChannelPosition::Mono
can only be used with a single mono channel that
has no direction information and would be mixed into all directional channels.
This is expressed in caps by having a single channel and no channel mask.
AudioChannelPosition::None
can only be used if all channels have this position.
This is expressed in caps by having a channel mask with no bits set.
As another special case it is allowed to have two channels without a channel mask. This implicitly means that this is a stereo stream with a front left and front right channel.
Variants (Non-exhaustive)
used for position-less channels, e.g. from a sound card that records 1024 channels; mutually exclusive with any other channel position
Mono without direction; can only be used with 1 channel
invalid position
Front left
Front right
Front center
Low-frequency effects 1 (subwoofer)
Rear left
Rear right
Front left of center
Front right of center
Rear center
Low-frequency effects 2 (subwoofer)
Side left
Side right
Top front left
Top front right
Top front center
Top center
Top rear left
Top rear right
Top side right
Top rear right
Top rear center
Bottom front center
Bottom front left
Bottom front right
Wide left (between front left and side left)
Wide right (between front right and side right)
Surround left (between rear left and side left)
Surround right (between rear right and side right)
Implementations
impl AudioChannelPosition
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pub fn to_mask(self) -> u64
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pub fn positions_to_mask(
positions: &[AudioChannelPosition],
force_order: bool
) -> Result<u64, BoolError>
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positions: &[AudioChannelPosition],
force_order: bool
) -> Result<u64, BoolError>
pub fn positions_from_mask(
mask: u64,
positions: &mut [AudioChannelPosition]
) -> Result<(), BoolError>
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mask: u64,
positions: &mut [AudioChannelPosition]
) -> Result<(), BoolError>
pub fn positions_to_valid_order(
positions: &mut [AudioChannelPosition]
) -> Result<(), BoolError>
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positions: &mut [AudioChannelPosition]
) -> Result<(), BoolError>
pub fn get_fallback_mask(channels: u32) -> u64
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pub fn check_valid_channel_positions(
positions: &[AudioChannelPosition],
force_order: bool
) -> bool
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positions: &[AudioChannelPosition],
force_order: bool
) -> bool
Trait Implementations
impl Clone for AudioChannelPosition
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fn clone(&self) -> AudioChannelPosition
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for AudioChannelPosition
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impl Debug for AudioChannelPosition
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impl Eq for AudioChannelPosition
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impl<'a> FromValue<'a> for AudioChannelPosition
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unsafe fn from_value(value: &Value) -> Self
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impl<'a> FromValueOptional<'a> for AudioChannelPosition
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unsafe fn from_value_optional(value: &Value) -> Option<Self>
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impl Hash for AudioChannelPosition
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl Ord for AudioChannelPosition
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fn cmp(&self, other: &AudioChannelPosition) -> Ordering
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#[must_use]fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn clamp(self, min: Self, max: Self) -> Self
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impl PartialEq<AudioChannelPosition> for AudioChannelPosition
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fn eq(&self, other: &AudioChannelPosition) -> bool
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fn ne(&self, other: &AudioChannelPosition) -> bool
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impl PartialOrd<AudioChannelPosition> for AudioChannelPosition
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fn partial_cmp(&self, other: &AudioChannelPosition) -> Option<Ordering>
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fn lt(&self, other: &AudioChannelPosition) -> bool
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fn le(&self, other: &AudioChannelPosition) -> bool
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fn gt(&self, other: &AudioChannelPosition) -> bool
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fn ge(&self, other: &AudioChannelPosition) -> bool
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impl SetValue for AudioChannelPosition
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impl StaticType for AudioChannelPosition
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fn static_type() -> Type
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impl StructuralEq for AudioChannelPosition
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impl StructuralPartialEq for AudioChannelPosition
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Auto Trait Implementations
impl RefUnwindSafe for AudioChannelPosition
impl Send for AudioChannelPosition
impl Sync for AudioChannelPosition
impl Unpin for AudioChannelPosition
impl UnwindSafe for AudioChannelPosition
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> ToSendValue for T where
T: ToValue + SetValue + Send + ?Sized,
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T: ToValue + SetValue + Send + ?Sized,
fn to_send_value(&self) -> SendValue
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impl<T> ToValue for T where
T: SetValue + ?Sized,
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T: SetValue + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,