[−][src]Struct gstreamer_editing_services::Timeline
Timeline
is the central object for any multimedia timeline.
A timeline is composed of a set of Track
-s and a set of
Layer
-s, which are added to the timeline using
TimelineExt::add_track
and TimelineExt::append_layer
, respectively.
The contained tracks define the supported types of the timeline
and provide the media output. Essentially, each track provides an
additional source gst::Pad
.
Most usage of a timeline will likely only need a single AudioTrack
and/or a single VideoTrack
. You can create such a timeline with
Timeline::new_audio_video
. After this, you are unlikely to need to
work with the tracks directly.
A timeline's layers contain Clip
-s, which in turn control the
creation of TrackElement
-s, which are added to the timeline's
tracks. See Timeline::select-tracks-for-object
if you wish to have
more control over which track a clip's elements are added to.
The layers are ordered, with higher priority layers having their
content prioritised in the tracks. This ordering can be changed using
TimelineExt::move_layer
.
Editing
See TimelineElement
for the various ways the elements of a timeline
can be edited.
If you change the timing or ordering of a timeline's
TimelineElement
-s, then these changes will not actually be taken
into account in the output of the timeline's tracks until the
TimelineExt::commit
method is called. This allows you to move its
elements around, say, in response to an end user's mouse dragging, with
little expense before finalising their effect on the produced data.
Overlaps and Auto-Transitions
There are certain restrictions placed on how Source
-s may overlap
in a Track
that belongs to a timeline. These will be enforced by
GES, so the user will not need to keep track of them, but they should
be aware that certain edits will be refused as a result if the overlap
rules would be broken.
Consider two Source
-s, A
and B
, with start times startA
and
startB
, and end times endA
and endB
, respectively. The start
time refers to their TimelineElement:start
, and the end time is
their TimelineElement:start
+ TimelineElement:duration
. These
two sources overlap if:
- they share the same
TrackElement:track
(nonNone
), which belongs to the timeline; - they share the same
GES_TIMELINE_ELEMENT_LAYER_PRIORITY
; and startA < endB
andstartB < endA
.
Note that when startA = endB
or startB = endA
then the two sources
will touch at their edges, but are not considered overlapping.
If, in addition, startA < startB < endA
, then we can say that the
end of A
overlaps the start of B
.
If, instead, startA <= startB
and endA >= endB
, then we can say
that A
fully overlaps B
.
The overlap rules for a timeline are that:
- One source cannot fully overlap another source.
- A source can only overlap the end of up to one other source at its start.
- A source can only overlap the start of up to one other source at its end.
The last two rules combined essentially mean that at any given timeline
position, only up to two Source
-s may overlap at that position. So
triple or more overlaps are not allowed.
If you switch on Timeline:auto-transition
, then at any moment when
the end of one source (the first source) overlaps the start of another
(the second source), a TransitionClip
will be automatically created
for the pair in the same layer and it will cover their overlap. If the
two elements are edited in a way such that the end of the first source
no longer overlaps the start of the second, the transition will be
automatically removed from the timeline. However, if the two sources
still overlap at the same edges after the edit, then the same
transition object will be kept, but with its timing and layer adjusted
accordingly.
Saving
To save/load a timeline, you can use the TimelineExt::load_from_uri
and TimelineExt::save_to_uri
methods that use the default format.
Playing
A timeline is a gst::Bin
with a source gst::Pad
for each of its
tracks, which you can fetch with TimelineExt::get_pad_for_track
. You
will likely want to link these to some compatible sink gst::Element
-s to
be able to play or capture the content of the timeline.
You can use a Pipeline
to easily preview/play the timeline's
content, or render it to a file.
Implements
TimelineExt
, gst::ElementExt
, gst::ObjectExt
, glib::object::ObjectExt
, ExtractableExt
Implementations
impl Timeline
[src]
pub fn new() -> Timeline
[src]
pub fn new_audio_video() -> Timeline
[src]
Creates a new timeline containing a single AudioTrack
and a
single VideoTrack
.
Returns
The new timeline, or None
if the tracks
could not be created and added.
pub fn from_uri(uri: &str) -> Result<Option<Timeline>, Error>
[src]
Trait Implementations
impl Clone for Timeline
[src]
impl Debug for Timeline
[src]
impl Default for Timeline
[src]
impl Eq for Timeline
[src]
impl Hash for Timeline
[src]
fn hash<__H: Hasher>(&self, state: &mut __H)
[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl IsA<Element> for Timeline
[src]
impl IsA<Extractable> for Timeline
[src]
impl IsA<Object> for Timeline
[src]
impl Ord for Timeline
[src]
fn cmp(&self, other: &Timeline) -> Ordering
[src]
#[must_use]fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn clamp(self, min: Self, max: Self) -> Self
[src]
impl<T: ObjectType> PartialEq<T> for Timeline
[src]
impl<T: ObjectType> PartialOrd<T> for Timeline
[src]
fn partial_cmp(&self, other: &T) -> Option<Ordering>
[src]
#[must_use]fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
impl StaticType for Timeline
[src]
fn static_type() -> Type
[src]
Auto Trait Implementations
impl RefUnwindSafe for Timeline
impl !Send for Timeline
impl !Sync for Timeline
impl Unpin for Timeline
impl UnwindSafe for Timeline
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<Super, Sub> CanDowncast<Sub> for Super where
Sub: IsA<Super>,
Super: IsA<Super>,
[src]
Sub: IsA<Super>,
Super: IsA<Super>,
impl<T> Cast for T where
T: ObjectType,
[src]
T: ObjectType,
fn upcast<T>(self) -> T where
Self: IsA<T>,
T: ObjectType,
[src]
Self: IsA<T>,
T: ObjectType,
fn upcast_ref<T>(&self) -> &T where
Self: IsA<T>,
T: ObjectType,
[src]
Self: IsA<T>,
T: ObjectType,
fn downcast<T>(self) -> Result<T, Self> where
Self: CanDowncast<T>,
T: ObjectType,
[src]
Self: CanDowncast<T>,
T: ObjectType,
fn downcast_ref<T>(&self) -> Option<&T> where
Self: CanDowncast<T>,
T: ObjectType,
[src]
Self: CanDowncast<T>,
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
[src]
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
[src]
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
[src]
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
[src]
T: ObjectType,
impl<O> ElementExt for O where
O: IsA<Element>,
[src]
O: IsA<Element>,
fn abort_state(&self)
[src]
fn add_pad<P>(&self, pad: &P) -> Result<(), BoolError> where
P: IsA<Pad>,
[src]
P: IsA<Pad>,
fn create_all_pads(&self)
[src]
fn foreach_pad<P>(&self, func: P) -> bool where
P: FnMut(&Element, &Pad) -> bool,
[src]
P: FnMut(&Element, &Pad) -> bool,
fn foreach_sink_pad<P>(&self, func: P) -> bool where
P: FnMut(&Element, &Pad) -> bool,
[src]
P: FnMut(&Element, &Pad) -> bool,
fn foreach_src_pad<P>(&self, func: P) -> bool where
P: FnMut(&Element, &Pad) -> bool,
[src]
P: FnMut(&Element, &Pad) -> bool,
fn get_base_time(&self) -> ClockTime
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fn get_bus(&self) -> Option<Bus>
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fn get_clock(&self) -> Option<Clock>
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fn get_compatible_pad<P>(&self, pad: &P, caps: Option<&Caps>) -> Option<Pad> where
P: IsA<Pad>,
[src]
P: IsA<Pad>,
fn get_compatible_pad_template(
&self,
compattempl: &PadTemplate
) -> Option<PadTemplate>
[src]
&self,
compattempl: &PadTemplate
) -> Option<PadTemplate>
fn get_context(&self, context_type: &str) -> Option<Context>
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fn get_contexts(&self) -> Vec<Context>
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fn get_factory(&self) -> Option<ElementFactory>
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fn get_request_pad(&self, name: &str) -> Option<Pad>
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fn get_start_time(&self) -> ClockTime
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fn get_static_pad(&self, name: &str) -> Option<Pad>
[src]
fn is_locked_state(&self) -> bool
[src]
fn link<P>(&self, dest: &P) -> Result<(), BoolError> where
P: IsA<Element>,
[src]
P: IsA<Element>,
fn link_filtered<P>(
&self,
dest: &P,
filter: Option<&Caps>
) -> Result<(), BoolError> where
P: IsA<Element>,
[src]
&self,
dest: &P,
filter: Option<&Caps>
) -> Result<(), BoolError> where
P: IsA<Element>,
fn link_pads<P>(
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>
) -> Result<(), BoolError> where
P: IsA<Element>,
[src]
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>
) -> Result<(), BoolError> where
P: IsA<Element>,
fn link_pads_filtered<P>(
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>,
filter: Option<&Caps>
) -> Result<(), BoolError> where
P: IsA<Element>,
[src]
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>,
filter: Option<&Caps>
) -> Result<(), BoolError> where
P: IsA<Element>,
fn link_pads_full<P>(
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>,
flags: PadLinkCheck
) -> Result<(), BoolError> where
P: IsA<Element>,
[src]
&self,
srcpadname: Option<&str>,
dest: &P,
destpadname: Option<&str>,
flags: PadLinkCheck
) -> Result<(), BoolError> where
P: IsA<Element>,
fn lost_state(&self)
[src]
fn no_more_pads(&self)
[src]
fn provide_clock(&self) -> Option<Clock>
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fn release_request_pad<P>(&self, pad: &P) where
P: IsA<Pad>,
[src]
P: IsA<Pad>,
fn remove_pad<P>(&self, pad: &P) -> Result<(), BoolError> where
P: IsA<Pad>,
[src]
P: IsA<Pad>,
fn request_pad(
&self,
templ: &PadTemplate,
name: Option<&str>,
caps: Option<&Caps>
) -> Option<Pad>
[src]
&self,
templ: &PadTemplate,
name: Option<&str>,
caps: Option<&Caps>
) -> Option<Pad>
fn set_base_time(&self, time: ClockTime)
[src]
fn set_bus(&self, bus: Option<&Bus>)
[src]
fn set_clock<P>(&self, clock: Option<&P>) -> Result<(), BoolError> where
P: IsA<Clock>,
[src]
P: IsA<Clock>,
fn set_context(&self, context: &Context)
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fn set_locked_state(&self, locked_state: bool) -> bool
[src]
fn set_start_time(&self, time: ClockTime)
[src]
fn sync_state_with_parent(&self) -> Result<(), BoolError>
[src]
fn unlink<P>(&self, dest: &P) where
P: IsA<Element>,
[src]
P: IsA<Element>,
fn unlink_pads<P>(&self, srcpadname: &str, dest: &P, destpadname: &str) where
P: IsA<Element>,
[src]
P: IsA<Element>,
fn connect_no_more_pads<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Send + Sync + Fn(&O),
[src]
F: 'static + Send + Sync + Fn(&O),
fn connect_pad_added<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Send + Sync + Fn(&O, &Pad),
[src]
F: 'static + Send + Sync + Fn(&O, &Pad),
fn connect_pad_removed<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Send + Sync + Fn(&O, &Pad),
[src]
F: 'static + Send + Sync + Fn(&O, &Pad),
impl<O> ElementExtManual for O where
O: IsA<Element>,
[src]
O: IsA<Element>,
fn get_element_class(&self) -> &ElementClass
[src]
fn change_state(
&self,
transition: StateChange
) -> Result<StateChangeSuccess, StateChangeError>
[src]
&self,
transition: StateChange
) -> Result<StateChangeSuccess, StateChangeError>
fn continue_state(
&self,
ret: StateChangeReturn
) -> Result<StateChangeSuccess, StateChangeError>
[src]
&self,
ret: StateChangeReturn
) -> Result<StateChangeSuccess, StateChangeError>
fn get_state(
&self,
timeout: ClockTime
) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
[src]
&self,
timeout: ClockTime
) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
fn set_state(
&self,
state: State
) -> Result<StateChangeSuccess, StateChangeError>
[src]
&self,
state: State
) -> Result<StateChangeSuccess, StateChangeError>
fn query(&self, query: &mut QueryRef) -> bool
[src]
fn send_event(&self, event: Event) -> bool
[src]
fn get_metadata<'a>(&self, key: &str) -> Option<&'a str>
[src]
fn get_pad_template(&self, name: &str) -> Option<PadTemplate>
[src]
fn get_pad_template_list(&self) -> Vec<PadTemplate>
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fn set_element_flags(&self, flags: ElementFlags)
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fn unset_element_flags(&self, flags: ElementFlags)
[src]
fn get_element_flags(&self) -> ElementFlags
[src]
fn message_full<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32
) where
T: MessageErrorDomain,
[src]
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32
) where
T: MessageErrorDomain,
fn message_full_with_details<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
structure: Structure
) where
T: MessageErrorDomain,
[src]
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
structure: Structure
) where
T: MessageErrorDomain,
fn post_message(&self, message: Message) -> Result<(), BoolError>
[src]
fn post_error_message(&self, msg: ErrorMessage)
[src]
fn iterate_pads(&self) -> Iterator<Pad>
[src]
fn iterate_sink_pads(&self) -> Iterator<Pad>
[src]
fn iterate_src_pads(&self) -> Iterator<Pad>
[src]
fn get_pads(&self) -> Vec<Pad>
[src]
fn get_sink_pads(&self) -> Vec<Pad>
[src]
fn get_src_pads(&self) -> Vec<Pad>
[src]
fn num_pads(&self) -> u16
[src]
fn num_sink_pads(&self) -> u16
[src]
fn num_src_pads(&self) -> u16
[src]
fn add_property_deep_notify_watch(
&self,
property_name: Option<&str>,
include_value: bool
) -> NotifyWatchId
[src]
&self,
property_name: Option<&str>,
include_value: bool
) -> NotifyWatchId
fn add_property_notify_watch(
&self,
property_name: Option<&str>,
include_value: bool
) -> NotifyWatchId
[src]
&self,
property_name: Option<&str>,
include_value: bool
) -> NotifyWatchId
fn remove_property_notify_watch(&self, watch_id: NotifyWatchId)
[src]
fn query_convert<V, U>(&self, src_val: V) -> Option<U> where
U: SpecificFormattedValue,
V: Into<GenericFormattedValue>,
[src]
U: SpecificFormattedValue,
V: Into<GenericFormattedValue>,
fn query_convert_generic<V>(
&self,
src_val: V,
dest_format: Format
) -> Option<GenericFormattedValue> where
V: Into<GenericFormattedValue>,
[src]
&self,
src_val: V,
dest_format: Format
) -> Option<GenericFormattedValue> where
V: Into<GenericFormattedValue>,
fn query_duration<T>(&self) -> Option<T> where
T: SpecificFormattedValue,
[src]
T: SpecificFormattedValue,
fn query_duration_generic(
&self,
format: Format
) -> Option<GenericFormattedValue>
[src]
&self,
format: Format
) -> Option<GenericFormattedValue>
fn query_position<T>(&self) -> Option<T> where
T: SpecificFormattedValue,
[src]
T: SpecificFormattedValue,
fn query_position_generic(
&self,
format: Format
) -> Option<GenericFormattedValue>
[src]
&self,
format: Format
) -> Option<GenericFormattedValue>
fn seek<V>(
&self,
rate: f64,
flags: SeekFlags,
start_type: SeekType,
start: V,
stop_type: SeekType,
stop: V
) -> Result<(), BoolError> where
V: Into<GenericFormattedValue>,
[src]
&self,
rate: f64,
flags: SeekFlags,
start_type: SeekType,
start: V,
stop_type: SeekType,
stop: V
) -> Result<(), BoolError> where
V: Into<GenericFormattedValue>,
fn seek_simple<V>(
&self,
seek_flags: SeekFlags,
seek_pos: V
) -> Result<(), BoolError> where
V: Into<GenericFormattedValue>,
[src]
&self,
seek_flags: SeekFlags,
seek_pos: V
) -> Result<(), BoolError> where
V: Into<GenericFormattedValue>,
fn call_async<F>(&self, func: F) where
F: FnOnce(&O) + Send + 'static,
[src]
F: FnOnce(&O) + Send + 'static,
fn call_async_future<F, T>(
&self,
func: F
) -> Pin<Box<dyn Future<Output = T> + 'static + Send + Unpin>> where
F: FnOnce(&O) -> T + Send + 'static,
T: Send + 'static,
[src]
&self,
func: F
) -> Pin<Box<dyn Future<Output = T> + 'static + Send + Unpin>> where
F: FnOnce(&O) -> T + Send + 'static,
T: Send + 'static,
fn get_current_running_time(&self) -> ClockTime
[src]
fn get_current_clock_time(&self) -> ClockTime
[src]
fn get_current_state(&self) -> State
[src]
fn get_pending_state(&self) -> State
[src]
impl<T> From<T> for T
[src]
impl<O> GObjectExtManualGst for O where
O: IsA<Object>,
[src]
O: IsA<Object>,
fn set_property_from_str(&self, name: &str, value: &str)
[src]
impl<O> GstObjectExt for O where
O: IsA<Object>,
[src]
O: IsA<Object>,
fn default_error(&self, error: &Error, debug: Option<&str>)
[src]
fn get_control_rate(&self) -> ClockTime
[src]
fn get_name(&self) -> GString
[src]
fn get_parent(&self) -> Option<Object>
[src]
fn get_path_string(&self) -> GString
[src]
fn has_active_control_bindings(&self) -> bool
[src]
fn has_ancestor<P>(&self, ancestor: &P) -> bool where
P: IsA<Object>,
[src]
P: IsA<Object>,
fn has_as_ancestor<P>(&self, ancestor: &P) -> bool where
P: IsA<Object>,
[src]
P: IsA<Object>,
fn has_as_parent<P>(&self, parent: &P) -> bool where
P: IsA<Object>,
[src]
P: IsA<Object>,
fn set_control_binding_disabled(&self, property_name: &str, disabled: bool)
[src]
fn set_control_bindings_disabled(&self, disabled: bool)
[src]
fn set_control_rate(&self, control_rate: ClockTime)
[src]
fn set_parent<P>(&self, parent: &P) -> Result<(), BoolError> where
P: IsA<Object>,
[src]
P: IsA<Object>,
fn suggest_next_sync(&self) -> ClockTime
[src]
fn sync_values(&self, timestamp: ClockTime) -> Result<(), BoolError>
[src]
fn unparent(&self)
[src]
fn connect_property_parent_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Send + Sync + Fn(&O),
[src]
F: 'static + Send + Sync + Fn(&O),
impl<O> GstObjectExtManual for O where
O: IsA<Object>,
[src]
O: IsA<Object>,
fn connect_deep_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Send + Sync + Fn(&O, &Object, &ParamSpec),
[src]
F: 'static + Send + Sync + Fn(&O, &Object, &ParamSpec),
fn set_object_flags(&self, flags: ObjectFlags)
[src]
fn unset_object_flags(&self, flags: ObjectFlags)
[src]
fn get_object_flags(&self) -> ObjectFlags
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ObjectExt for T where
T: ObjectType,
[src]
T: ObjectType,
fn is<U>(&self) -> bool where
U: StaticType,
[src]
U: StaticType,
fn get_type(&self) -> Type
[src]
fn get_object_class(&self) -> &ObjectClass
[src]
fn set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
[src]
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
fn set_property<'a, N>(
&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
[src]
&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
fn get_property<'a, N>(&self, property_name: N) -> Result<Value, BoolError> where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
[src]
QD: 'static,
unsafe fn get_qdata<QD>(&self, key: Quark) -> Option<&QD> where
QD: 'static,
[src]
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
[src]
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
[src]
QD: 'static,
unsafe fn get_data<QD>(&self, key: &str) -> Option<&QD> where
QD: 'static,
[src]
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
[src]
QD: 'static,
fn block_signal(&self, handler_id: &SignalHandlerId)
[src]
fn unblock_signal(&self, handler_id: &SignalHandlerId)
[src]
fn stop_signal_emission(&self, signal_name: &str)
[src]
fn disconnect(&self, handler_id: SignalHandlerId)
[src]
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Send + Sync + Fn(&T, &ParamSpec),
[src]
F: 'static + Send + Sync + Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
[src]
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
fn notify<'a, N>(&self, property_name: N) where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
fn notify_by_pspec(&self, pspec: &ParamSpec)
[src]
fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
fn get_property_type<'a, N>(&self, property_name: N) -> Option<Type> where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
[src]
N: Into<&'a str>,
fn list_properties(&self) -> Vec<ParamSpec>
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fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
[src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
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&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
[src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
fn emit<'a, N>(
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
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&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
fn downgrade(&self) -> WeakRef<T>
[src]
fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
M: Into<&'a str>,
N: Into<&'a str>,
O: ObjectType,
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&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
M: Into<&'a str>,
N: Into<&'a str>,
O: ObjectType,
fn ref_count(&self) -> u32
[src]
impl<'a, T> ToGlibContainerFromSlice<'a, *const GList> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
[src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<List>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
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t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
fn to_glib_container_from_slice(
_t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
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_t: &'a [T]
) -> (*const GList, <T as ToGlibContainerFromSlice<'a, *const GList>>::Storage)
fn to_glib_full_from_slice(_t: &[T]) -> *const GList
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impl<'a, T> ToGlibContainerFromSlice<'a, *const GPtrArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
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T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<PtrArray>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
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t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
fn to_glib_container_from_slice(
_t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
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_t: &'a [T]
) -> (*const GPtrArray, <T as ToGlibContainerFromSlice<'a, *const GPtrArray>>::Storage)
fn to_glib_full_from_slice(_t: &[T]) -> *const GPtrArray
[src]
impl<'a, T> ToGlibContainerFromSlice<'a, *mut GArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
[src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<Array>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
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t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
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t: &'a [T]
) -> (*mut GArray, <T as ToGlibContainerFromSlice<'a, *mut GArray>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GArray
[src]
impl<'a, T> ToGlibContainerFromSlice<'a, *mut GList> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
[src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<List>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
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t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
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t: &'a [T]
) -> (*mut GList, <T as ToGlibContainerFromSlice<'a, *mut GList>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GList
[src]
impl<'a, T> ToGlibContainerFromSlice<'a, *mut GPtrArray> for T where
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
[src]
T: GlibPtrDefault + ToGlibPtr<'a, <T as GlibPtrDefault>::GlibType>,
type Storage = (Option<PtrArray>, Vec<Stash<'a, <T as GlibPtrDefault>::GlibType, T>>)
fn to_glib_none_from_slice(
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
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t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
fn to_glib_container_from_slice(
t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
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t: &'a [T]
) -> (*mut GPtrArray, <T as ToGlibContainerFromSlice<'a, *mut GPtrArray>>::Storage)
fn to_glib_full_from_slice(t: &[T]) -> *mut GPtrArray
[src]
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T> ToValue for T where
T: SetValue + ?Sized,
[src]
T: SetValue + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,